New to Splicers - Some Basic Questions
Posted: Mon May 15, 2006 5:37 pm
I just got my copy of Splicers and the game looks great. I played Palladium Fantasy in the ancient days of hair bands, but I am not familiar with the current Rifts system. I have a few questions for you Splicer fans
1) How do you make Ability rolls? Also, how do I do contested rolls?
2) If an Ability is between 3 and 16, how does it affect the character other than his choice of OCC?
3) How are Ability scores increased beyond character generation? I see that lots of text was spent on discussing bonuses for scores 17+ and 30+ and I wondering how they come into play IF the character didn't get insanely lucky with their initial 3D6 rolls.
4) How do situational modifiers work for skills? Is there an accepted +/- % depending on how easy or difficult a task?
5) What if a character doesn't have the necessary skill, but has a high intelligence or other related attribute?
6) Is there an official errata for Splicers?
7) Is there a character sheet I can download?
Some OCCs look much more powerful than others at first read, is this the case? Or do the individual strengths and weakness of each OCC come out during play to balance them?
Also, when you answer these questions, please let me know if the answer is based on your House Rules or something I overlooked in the Splicers book or something from another Palladium book.
Thank you!!
1) How do you make Ability rolls? Also, how do I do contested rolls?
2) If an Ability is between 3 and 16, how does it affect the character other than his choice of OCC?
3) How are Ability scores increased beyond character generation? I see that lots of text was spent on discussing bonuses for scores 17+ and 30+ and I wondering how they come into play IF the character didn't get insanely lucky with their initial 3D6 rolls.
4) How do situational modifiers work for skills? Is there an accepted +/- % depending on how easy or difficult a task?
5) What if a character doesn't have the necessary skill, but has a high intelligence or other related attribute?
6) Is there an official errata for Splicers?
7) Is there a character sheet I can download?
Some OCCs look much more powerful than others at first read, is this the case? Or do the individual strengths and weakness of each OCC come out during play to balance them?
Also, when you answer these questions, please let me know if the answer is based on your House Rules or something I overlooked in the Splicers book or something from another Palladium book.
Thank you!!