What's needed for this book is a TNT conversion table. I haven't found a Palladium core book yet that lists TNT as an explosive! So I've been doing a little web, hunting...
Dynamite Stick (mentioned) but not for weight. Usually 140g/4.917oz (5oz for rounding up). So it's 5oz Dynamite = 1d4x10 damage.
Nitroglycerine - in game, one ounce + 4 stickes of dynamite - 4d4x10..
okay, found a relative effectiveness scale, it doesnt' list Dynamite, but does list 1oz Nitroglycerine as being 1.50 times as effective as 1oz TNT (1.0 power)
er... 40/1.5 = 26.6- 160/1.5=106.6-
26-106 possible damage form TNT? where do dice come in here? +6? leaves us 20-100... 20 is 1/5 100... so we're looking at a x5....
TNT power?
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- bar1scorpio
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TNT power?
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- bar1scorpio
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I pretty much ignore the existing damages when looking at how other explosives compare to TNT.
RE table, partial
Ammonium Nitrate 0.42
Black Powder 0.55
Straight Dynamite (60%)* 0.83
Guncotton 0.92
M1 Military Dynamite 0.92
Piciric Acid 0.93
Explosive D 0.99
TNT 1.00
Tritonal 1.11
Sheet Explosive M118 & M186 1.14
Amatol 80/20 1.17
Banglore Torpedo, M1A2 1.17
Pentolite 50/50 1.17
Shaped Charges M2A3, M2A4 & M3A1 1.17
Tetrytol 75/25 1.20
Tetryl 1.25
Torpex 1.25
Composition H6 1.33
Composition C4 & M112 1.34
Composition A4 1.35
Composition B 1.35
Nitroglycerin 1.50
RDX 1.60
PETN 1.66
Semtex 1.66
*This is the standard type of dynamite.
Based on these comparisons, I prefer to use 1D10x10 for damage from 1 pound of TNT, this allows me to use 1D8x10 (or 2D4x10 preferably) for the same amount of straight dynamite, 1D12x10 for an explosive like Tetrytol, 1D10x15 for Nitrogylcerin, and 2D8x10 for explosives like RDX, PETN and Semtex (one could modify these by adding 1D6 for PETN or Semtex). Unfortunately, you get some difficult choices for other explosives, like C4 or Amatol 80/20, but those can still be worked with fairly easily. Additionally, working with other amounts is also fairly easy to accomplish, half a pound does half the damage, and a quarter pound does 1/4 the damage, whereas two pounds does twice the damage and so forth.
Blast radius on the other hand requires a much more annoying use of math, owing to the cube root equation.
RE table, partial
Ammonium Nitrate 0.42
Black Powder 0.55
Straight Dynamite (60%)* 0.83
Guncotton 0.92
M1 Military Dynamite 0.92
Piciric Acid 0.93
Explosive D 0.99
TNT 1.00
Tritonal 1.11
Sheet Explosive M118 & M186 1.14
Amatol 80/20 1.17
Banglore Torpedo, M1A2 1.17
Pentolite 50/50 1.17
Shaped Charges M2A3, M2A4 & M3A1 1.17
Tetrytol 75/25 1.20
Tetryl 1.25
Torpex 1.25
Composition H6 1.33
Composition C4 & M112 1.34
Composition A4 1.35
Composition B 1.35
Nitroglycerin 1.50
RDX 1.60
PETN 1.66
Semtex 1.66
*This is the standard type of dynamite.
Based on these comparisons, I prefer to use 1D10x10 for damage from 1 pound of TNT, this allows me to use 1D8x10 (or 2D4x10 preferably) for the same amount of straight dynamite, 1D12x10 for an explosive like Tetrytol, 1D10x15 for Nitrogylcerin, and 2D8x10 for explosives like RDX, PETN and Semtex (one could modify these by adding 1D6 for PETN or Semtex). Unfortunately, you get some difficult choices for other explosives, like C4 or Amatol 80/20, but those can still be worked with fairly easily. Additionally, working with other amounts is also fairly easy to accomplish, half a pound does half the damage, and a quarter pound does 1/4 the damage, whereas two pounds does twice the damage and so forth.
Blast radius on the other hand requires a much more annoying use of math, owing to the cube root equation.
- bar1scorpio
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Thankfully, alot of notes on specific bombs will mention a blast radius... like the MOAB is said to affect a blast radius of 450 feet, and hold the explosive power over 18,000lb of TNT...
This would be the most extreme example of carrying the TNT damage, but...
This would be the most extreme example of carrying the TNT damage, but...
"The World Will be Saved By Steam!" - Professor Steamhead Ninja High School