Has anyone run a Splicers campaign?
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- Spinachcat
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- Joined: Mon May 15, 2006 5:01 pm
Has anyone run a Splicers campaign?
If you have run a Splicers campaign, tell us about it. What kind of OCCs are your players using? Tell us about the stories being told at your table!
I will be running a game @ the Open House.
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
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- TechnoGothic
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I ran a SPLICERS Campaign.
Back in Aug 2005-March'06.
We used : Roughnecks, Outriders, Biotics mostly...
One of the Roughnecks was turned out to be a Biotic. Everyone in the Adventure turned out to be hooked up to some sort of Probe, which a rivial house was using to try and trick everyone into "Thinking" about house secrets...strange things was everyone ran through the same scenerio in Pairs, but everyone was not quite the way they were in real life. Noone knew either.
When freed from the Probe, They reintroduced themselves (everyones names were differant/mixed up). The Big Ass Roughneck turned out to be a Hulking Biotic with 4 Arms...The Outrider turned out to be a Dreadguard Captain, The Dreadgiards turned out to Roughnecks...
From their it was an Escape, and stay hidden and move fast game.
When everyone got out the enemy house's terroritories they split up and went home to their own houses...
It was Fun.
Players only face the "machine" once in actual combat inside the probe experiance. Rest of the time it was more personal.
Back in Aug 2005-March'06.
We used : Roughnecks, Outriders, Biotics mostly...
One of the Roughnecks was turned out to be a Biotic. Everyone in the Adventure turned out to be hooked up to some sort of Probe, which a rivial house was using to try and trick everyone into "Thinking" about house secrets...strange things was everyone ran through the same scenerio in Pairs, but everyone was not quite the way they were in real life. Noone knew either.
When freed from the Probe, They reintroduced themselves (everyones names were differant/mixed up). The Big Ass Roughneck turned out to be a Hulking Biotic with 4 Arms...The Outrider turned out to be a Dreadguard Captain, The Dreadgiards turned out to Roughnecks...
From their it was an Escape, and stay hidden and move fast game.
When everyone got out the enemy house's terroritories they split up and went home to their own houses...
It was Fun.
Players only face the "machine" once in actual combat inside the probe experiance. Rest of the time it was more personal.
TechnoGothic
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
The game I run @ the open house will involve the players (all from the same house) being sent to rescue a downed Dracos/its rider/ and its cargo of Splicers. The Draco went down in the ruins of a large city which also houses a boneyard.
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
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Powers Unlimited 1 and 3 is full of nothing but new powers (minor, major and #1 has some new psionics). Powers Unlimited 2 has new occ's and a handful of new powers.ChrisB-N-DE wrote:RockJock wrote:I've run three different mini campaigns for Slicers. Basically just a long weekend worth of games with pre gen characters. I have had a Splicer character in a Rifts game, and a Splicer based character in two different HU games.
i've a reasonable PB libary, but i don't have any of these powers unlimited books and i just saw since joining this forum that they are up to # 3 does #3 have all the information cover in #s 1 &2? i was thinking if icould talk the guys into a splicers game running another Rifts or Heros, or my version of heros space, and using the splicers book as a guides for generating Guyver style chacters.
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again