GMing Ninjas and Superspies
Posted: Thu Feb 15, 2007 9:12 pm
I think this is the right forum....
Anyway I was wondering how people out there GM Ninjas and Superspies. Personally I tend to dump most of the martial arts and focus on the espionage aspects of the game. I just find the Martial Arts aspects too hard to referee and too over the top. Sometimes you sort of want those crazy aspects but usually I don't.
So anyway what do you keep? What do you dump? What do you alter? Well Kuseru probably alters it all and has the netbook to prove it but I was wondering about other people. Maybe I'll take a poll at some point but for now I am just looking for different type of GM styles and seeing what is out there that is interesting. Campaign examples would be good.
Anyway I was wondering how people out there GM Ninjas and Superspies. Personally I tend to dump most of the martial arts and focus on the espionage aspects of the game. I just find the Martial Arts aspects too hard to referee and too over the top. Sometimes you sort of want those crazy aspects but usually I don't.
So anyway what do you keep? What do you dump? What do you alter? Well Kuseru probably alters it all and has the netbook to prove it but I was wondering about other people. Maybe I'll take a poll at some point but for now I am just looking for different type of GM styles and seeing what is out there that is interesting. Campaign examples would be good.