Rifting in the fourth dimension.

This is a place for G.M.s and GM wannabes to share ideas and their own methods of play. It is not a locked forum so be aware your players may be watching!

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Scrud
Explorer
Posts: 174
Joined: Fri Nov 11, 2005 1:07 am
Comment: Truth is subjective, which is the very reason I must rely on you to make the right choice.
Location: Alone pondering whether or not I'm a Dopplaganger or not, whether or not I'm doing the right thing

Unread post by Scrud »

they would end up on the other side of the rift out of phase
-Floops of the Megaverse beware, Scrud the Flooper Slayer is on the Prowl

Image
User avatar
Qev
Hero
Posts: 987
Joined: Sun Aug 07, 2005 7:57 pm
Location: Toronto, ON
Contact:

Unread post by Qev »

They ought to come out rotated 180 degrees along the fourth-dimensional axis, meaning they'd wind up on the other side left-right reversed.

Why? 'Cause it'd be funny. :D
"Then you can simply spead the ground dried corpse bits amongst the plants as needed." - Sir Ysbadden

"There weren't many nukes launched in the apocalypse, so the nuclear winter wasn't that bad." - Killer Cyborg
User avatar
Nekira Sudacne
Monk
Posts: 15607
Joined: Sun Oct 19, 2003 7:22 pm
Comment: The Munchkin Fairy
Location: 2nd Degree Black Belt of Post Fu
Contact:

Unread post by Nekira Sudacne »

Phase space is NOT the fourth dimension.

and as the origional poster said: go in out of phase, come out out of phase.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
Locked

Return to “G.M.s Forum”