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Leaping Distance
Posted: Wed May 09, 2007 9:46 am
by JTwig
Does anyone remember how to calculate leaping distances? I thought it was in the TMNT book, but I can't find it. I also remember that it was greater for those with Acrobatics/Gymnastics than for those without the skills.
Any help, either a page number or how to calculate it, would be appreciated.
Thanks.
Posted: Wed May 09, 2007 5:14 pm
by Library Ogre
The TMNT base was 4*4 or 4*5 feet, plus 2*1 feet per level.
I prefer to "throw" the person as if they were an object, and their Speed is their effective PS, using the table note from under the throwing table in the RMB.
Posted: Thu May 10, 2007 8:38 am
by JTwig
Thanks to both of you, you were a lot of help.
Posted: Mon May 14, 2007 8:39 pm
by zerombr
in the GM's guide there's something about supernatural strength leaping distances if you need that as well.
I've got a problem with leaping distances myself, using extraordinary leaping (minor power) I've got a char that can leap about 1000 feet, which is fine, but last I heard, any leap is simply timed as one melee action, that means I can leap over a mile in one round? Hang time for that simply isn't factored in.
**waits for the "Make a new post" comment** ^^
Posted: Tue May 15, 2007 8:56 am
by Guest
zerombr wrote:in the GM's guide there's something about supernatural strength leaping distances if you need that as well.
I've got a problem with leaping distances myself, using extraordinary leaping (minor power) I've got a char that can leap about 1000 feet, which is fine, but last I heard, any leap is simply timed as one melee action, that means I can leap over a mile in one round? Hang time for that simply isn't factored in.
**waits for the "Make a new post" comment** ^^
Last time I looked (the HUGMG), a leap cost four attacks (down from costing all attacks).
Posted: Tue May 15, 2007 9:18 pm
by zerombr
i'll have to look up that one, never heard that before, sounds reasonable enough too
Posted: Thu May 17, 2007 5:49 am
by verdilak
I thought that leaps and leap attacks cost all of the attacks for that melee round.