Posted: Wed Oct 03, 2007 9:44 am
There are a few maps in the RECON Modern Combat book, but I look up maps for different regions online.
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picard3392 wrote:so do you use miniatures rules?? (im playing Recon Nam') i made a local map on graph paper that shows all the main encounters. but i dont know if its gonna work so well. any hints on using minis would be appreciated too.
picard3392 wrote:so then do you just imagine the terrain? i just played my first mission today as MD with people who have never played before and i used graph paper (large) to draw out the known map. then we used plastic army men to simulate the soldiers. so if you use the region maps do you have the players say "ok im moving here" or "ok where is the enemy again"?
Peacebringer wrote:I like to create my own maps. I tear apart video games and use their graphics to make my own maps. Most of my places are ficticous, but based on real areas. This is an unfinished map of road in South East Asia. I used Talonsoft's Rising Sun graphics.
http://i23.tinypic.com/2pt426t.jpg
Rockwolf66 wrote:Peacebringer wrote:I like to create my own maps. I tear apart video games and use their graphics to make my own maps. Most of my places are ficticous, but based on real areas. This is an unfinished map of road in South East Asia. I used Talonsoft's Rising Sun graphics.
http://i23.tinypic.com/2pt426t.jpg
Calling in Snake 'n' Nape.
Sorry couldn't resist.
Peacebringer wrote:I like to create my own maps. I tear apart video games and use their graphics to make my own maps. Most of my places are ficticous, but based on real areas. This is an unfinished map of road in South East Asia. I used Talonsoft's Rising Sun graphics.
http://i23.tinypic.com/2pt426t.jpg
GreenGhost wrote:Peacebringer wrote:I like to create my own maps. I tear apart video games and use their graphics to make my own maps. Most of my places are ficticous, but based on real areas. This is an unfinished map of road in South East Asia. I used Talonsoft's Rising Sun graphics.
http://i23.tinypic.com/2pt426t.jpg
Nice. I like the map a lot man. You have anymore for a tired old GM who writes just enough campaigns that his time for creating maps are extremely limited?
GreenGhost wrote:Pine trees or not- it's a nice map. What do you use to make them?
Peacebringer wrote:GreenGhost wrote:Pine trees or not- it's a nice map. What do you use to make them?
NBOS fractial mapper.
Any .bmp with a mono background can be used. I downloaded the Rising Sun demo and I can make great maps.
They take a long time though...
So creating a quick map is not an option with this mapper? You can't just paint a forest with a single mouse stroke, for example?GreenGhost wrote:Peacebringer wrote:GreenGhost wrote:Pine trees or not- it's a nice map. What do you use to make them?
NBOS fractial mapper.
Any .bmp with a mono background can be used. I downloaded the Rising Sun demo and I can make great maps.
They take a long time though...
Ah- gotcha. Time... wish I had that- lol.
lather wrote:So creating a quick map is not an option with this mapper? You can't just paint a forest with a single mouse stroke, for example?GreenGhost wrote:Peacebringer wrote:GreenGhost wrote:Pine trees or not- it's a nice map. What do you use to make them?
NBOS fractial mapper.
Any .bmp with a mono background can be used. I downloaded the Rising Sun demo and I can make great maps.
They take a long time though...
Ah- gotcha. Time... wish I had that- lol.
GreenGhost wrote:I especially like the Southern French Town. Very nice. What did that map program cost you?
Peacebringer wrote:GreenGhost wrote:I especially like the Southern French Town. Very nice. What did that map program cost you?
Other than time, free.
It was a demo. I'd like to buy a better version of it, but I don't think they'll make it to my needs.
I can email it if you want. It's time consuming though.
Peacebringer wrote:lather wrote:So creating a quick map is not an option with this mapper? You can't just paint a forest with a single mouse stroke, for example?GreenGhost wrote:Peacebringer wrote:GreenGhost wrote:Pine trees or not- it's a nice map. What do you use to make them?
NBOS fractial mapper.
Any .bmp with a mono background can be used. I downloaded the Rising Sun demo and I can make great maps.
They take a long time though...
Ah- gotcha. Time... wish I had that- lol.
No. You have to select the symbol, then place it on the map. The good news is that it floats so you can move it. The bad news is that it remembers order so you have to work from the background down, like a painting. It wasn't designed to do that. It was designed to map fantasy maps where you had just a few symbols. The amount of symbols I use on a map like that bogs down the program and I have to save to bitmap, then start over. I wish I could find a substitute program, but it's the best I've found. I have a demo I downloaded in '99, v1.1. See if you can find it. The older version. I think the newer demo doesn't let you save and it auto-blurs the symbols.
As for the amount of time, it took me about five hours after I got home from work to make this 1600s european town...or maybe two nights...
http://aycu18.webshots.com/image/28577/ ... 608_rs.jpg
Video game editors are also great. Steel Panthers type games, which you can download for free, work too, though, they're not as good. Just take screenshots. If you're pressed for time.
And I found this on my hard drive.
It's a Southern French town in during The Great War. The germans invaded the town and set up their trench lines using the town's defenses. I designed it with each sides trench philosophy. The Germans spend a lot of effort in fortifying whereas the Allies didn't. The town's noman's land.
http://aycu06.webshots.com/image/31205/ ... 208_rs.jpg