Supernatural Strenght Question...

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Lenwen

Supernatural Strenght Question...

Unread post by Lenwen »

I been curious latly how other GM's apply thier Supernatural Strenght Bonas's to say restrained Punch dammage . for instance supernatural creature with PS of 28 has restrained punch dammage of 5d6(sdc)+ thier SN bonas of 13 . Now is that 13 considered MD or SD I usually just add it to the SD if SD or MD if MD but I am curious as to how others would possibly apply this to thier listed Dammage .


-Lenwen.
Ahulane
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Unread post by Ahulane »

According to the RUE, if you have anything but normal strength, then you don't get to add the +damage bonus from the bonus chart.

So your SN PS is just 5d6 SDC and the only thing that adds to that damage would be from your Hand to Hand training or skills that say...+damage.
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Unread post by Mouser13 »

Also it has always been S.D.C. only and many people still say the whole P.S. damage system needs to be redone.

Here is a topic on it that was like 8 pages long.

http://forums.palladium-megaverse.com/viewtopic.php?t=78766&postdays=0&postorder=asc&&start=90
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Unread post by Rallan »

Bah, the PS system is just fine as is. You know, where giant robots have a Robot PS that's too low to actually pick up the humungous guns and optional weapon mounts that they're issued with :)
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Unread post by Josh Sinsapaugh »

You would add the +13, and it would be S.D.C.

This is via both old school and RUE.

~ Josh
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Mouser13
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Unread post by Mouser13 »

Rallan wrote:Bah, the PS system is just fine as is. You know, where giant robots have a Robot PS that's too low to actually pick up the humungous guns and optional weapon mounts that they're issued with :)


Plus the added problem that their is no reason for alot of monstors that have weapons to use them since alot of the magic items don't do more damage then they do. Making this items that cost millions of credits worthless. OTher then the attack bonus for WP.
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Unread post by Killer Cyborg »

Mouser13 wrote:
Rallan wrote:Bah, the PS system is just fine as is. You know, where giant robots have a Robot PS that's too low to actually pick up the humungous guns and optional weapon mounts that they're issued with :)


Plus the added problem that their is no reason for alot of monstors that have weapons to use them since alot of the magic items don't do more damage then they do. Making this items that cost millions of credits worthless. OTher then the attack bonus for WP.


Perhaps the monsters should spend their money on other stuff, then.
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Unread post by Rallan »

Killer Cyborg wrote:
Mouser13 wrote:
Rallan wrote:Bah, the PS system is just fine as is. You know, where giant robots have a Robot PS that's too low to actually pick up the humungous guns and optional weapon mounts that they're issued with :)


Plus the added problem that their is no reason for alot of monstors that have weapons to use them since alot of the magic items don't do more damage then they do. Making this items that cost millions of credits worthless. OTher then the attack bonus for WP.


Perhaps the monsters should spend their money on other stuff, then.


Bit late for that, since Siembieda already gave 'em their fancy gear.

My personal favourite would have to be brodkil and psionics.

"Hey guys check it out! I just replaced my arm with a mechanical part that never bio-regenerates, is weaker than the original, needs constant maintenance from trained professionals that I'll never be able to find in the wilderness, and destroys my natural power of invisibility! Is that cool or what?"

"Awesome! I want one too, because I can't see anything remotely dumb about this at all!"
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