Spell books (GMs perspective)

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Scott Gibbons
Palladium Books® Staff
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Joined: Fri Apr 28, 2006 9:55 pm

Spell books (GMs perspective)

Unread post by Scott Gibbons »

It's been a few months now since Rifter #40 came out with my article on spell books, and I was wanting to get some feed back on it, if I could.

Specifically, have any of you incorporated spell books into any of your games, either as a part of a plot/NPC/villain/treasure or by letting your players use the optional rules for their own books? I know how it works in my own group, but would like to know how it's faring in the -real- world. Thanks!
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