Sea Inquisitor with Magical capabilities
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Sea Inquisitor with Magical capabilities
If a Lord Magus gets turned into a Sea Inquisitor, do his Lord Magus abilities continue to progress as he gains Sea Inquisitor levels? The text in the Sea Inquisitor description would seem to indicate that they would.
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Re: Sea Inquisitor with Magical capabilities
absolutely not. The rules for changing OCC's as posted on the cutting room floor here are quite clear.
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Re: Sea Inquisitor with Magical capabilities
Yes, well aware of the Multiple O.C.C. rules from there and the High-Seas
The difference here is that the Sea Inquisitor states that they have psionic or magical abilities in addition to their Sea Inquisitor abilities.
The difference here is that the Sea Inquisitor states that they have psionic or magical abilities in addition to their Sea Inquisitor abilities.
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Re: Sea Inquisitor with Magical capabilities
A lord magnus is a CoM, so the Sea In. transformation would not take place.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
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Re: Sea Inquisitor with Magical capabilities
Becoming a Sea Inquisitor is not a transformation. Next
Re: Sea Inquisitor with Magical capabilities
barna10 wrote:Becoming a Sea Inquisitor is not a transformation. Next
Oh really? So I suppose they just wake up one day with the ability to deal double damage to evil supernatural? Hmmm...nope, nothing changed there.
There is very definitely a transformation, probably more mental than physical, but there is definitely an added bit of supernatural that makes them different than they were.
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Re: Sea Inquisitor with Magical capabilities
So your saying True Atlanteans cannot be Inquisitors?
Re: Sea Inquisitor with Magical capabilities
Second sentence on page 49: "When they recover, they are transformed!"
So there is a transformation. However, looking at the powers of the OCC, it's definitely a mental transformation, so yes, True Atlanteans could be Sea Inquisitors, because they're only immune to physical transformations.
So there is a transformation. However, looking at the powers of the OCC, it's definitely a mental transformation, so yes, True Atlanteans could be Sea Inquisitors, because they're only immune to physical transformations.
"But you can't make an omelet without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others." -Order of the Stick #760
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Re: Sea Inquisitor with Magical capabilities
Where does it say that Lord Magus cannot be transformed?
Re: Sea Inquisitor with Magical capabilities
barna10 wrote:Where does it say that Lord Magus cannot be transformed?
Not sure, I wasn't arguing against that.
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Re: Sea Inquisitor with Magical capabilities
What I was saying was that Creatures of Magic and the SNat can not become SI, because of their magical and supernatural natures.
Lord Magi are CoM due to the nature of their physical and magical training.
The first word in the description of the SI is the word 'humans'. I'll take that to mean mortals, due to the abondents of debees on rifts earth.
They might become obsessed with hunting the LotD and it's minions like SI, at most.
*Takes out a zapper and stuns the munchkin out of you*
Lord Magi are CoM due to the nature of their physical and magical training.
The first word in the description of the SI is the word 'humans'. I'll take that to mean mortals, due to the abondents of debees on rifts earth.
They might become obsessed with hunting the LotD and it's minions like SI, at most.
*Takes out a zapper and stuns the munchkin out of you*
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
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Re: Sea Inquisitor with Magical capabilities
Still think you've all got it wrong.
All of your arguments might hold some water if a character became a Sea Inquisitor during play, but none of them work for new character that's 1st level.
The language used has to be looked at. "50% have minor or major psionics and 5% have master psionic or magic abilities (in addition to the inquisitor abilities)."
The language under any other O.C.C. that describes changing classes specifically states that the old O.C.C.s abilities and skills are frozen (i.e. Borg and Tattooed Man). The intent here appears to be different.
In regards to Lord Magi becoming Sea Inquisitors, I refer you to the FAQ
(This is taken from O.C.C.s)
55. My question is about the Sea inquisitor O.C.C. Can they be of any other R.C.C or O.C.C. Or are they limited to the few in the book.
Answer: They can be of any OCC/psychic RCC, but generally they come from the listed classes.
All of your arguments might hold some water if a character became a Sea Inquisitor during play, but none of them work for new character that's 1st level.
The language used has to be looked at. "50% have minor or major psionics and 5% have master psionic or magic abilities (in addition to the inquisitor abilities)."
The language under any other O.C.C. that describes changing classes specifically states that the old O.C.C.s abilities and skills are frozen (i.e. Borg and Tattooed Man). The intent here appears to be different.
In regards to Lord Magi becoming Sea Inquisitors, I refer you to the FAQ
(This is taken from O.C.C.s)
55. My question is about the Sea inquisitor O.C.C. Can they be of any other R.C.C or O.C.C. Or are they limited to the few in the book.
Answer: They can be of any OCC/psychic RCC, but generally they come from the listed classes.
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Re: Sea Inquisitor with Magical capabilities
Here's how I look at it. The book states that it is some sort of transformation however, if it is a human they don't register as supernatural. They don't reflect the supernatural nor do they register when someone can detect the supernatural. The book does state that D-Bee's can be SI's.
My favorite munchkin SI is a Sea Titan/Mind Melter/Sea Inquisitor who spent time at Psyscape and has now opened his Psychic 3rd Eye. Now that being said, it is always up to the GM to decide if he will accept a character like this due to the overpowering nature of a character like this (as stated before) however think of the possibilities...
Psi-Sword at first level normally does 4D6MD. All master psychics who have opened their Psychic 3rd Eye can choose one super psionic power to have double range/damage/duration according to Psyscape. If he chooses this power then it will do 8D6 at 3rd level and then adding on the SI ability it then does 16D6 at 3rd level. So at 3rd level the Psi-Sword would do between 16 and 96 MD. Just think what you could do at higher levels.
To follow this munchkin trend I guess you could even have a Sea Titan/Cyber Knight (Master Psionic of course)/Sea Inquisitor. Quadruple damage dual Psi-Swords would be very cool.
My favorite munchkin SI is a Sea Titan/Mind Melter/Sea Inquisitor who spent time at Psyscape and has now opened his Psychic 3rd Eye. Now that being said, it is always up to the GM to decide if he will accept a character like this due to the overpowering nature of a character like this (as stated before) however think of the possibilities...
Psi-Sword at first level normally does 4D6MD. All master psychics who have opened their Psychic 3rd Eye can choose one super psionic power to have double range/damage/duration according to Psyscape. If he chooses this power then it will do 8D6 at 3rd level and then adding on the SI ability it then does 16D6 at 3rd level. So at 3rd level the Psi-Sword would do between 16 and 96 MD. Just think what you could do at higher levels.
To follow this munchkin trend I guess you could even have a Sea Titan/Cyber Knight (Master Psionic of course)/Sea Inquisitor. Quadruple damage dual Psi-Swords would be very cool.
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Re: Sea Inquisitor with Magical capabilities
Kaleb wrote:To follow this munchkin trend I guess you could even have a Sea Titan/Cyber Knight (Master Psionic of course)/Sea Inquisitor. Quadruple damage dual Psi-Swords would be very cool.
This guy would end up at the top of the CS "Things That Must Die(TM)" list.
"But you can't make an omelet without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others." -Order of the Stick #760
Re: Sea Inquisitor with Magical capabilities
Kaleb wrote:To follow this munchkin trend I guess you could even have a Sea Titan/Cyber Knight (Master Psionic of course)/Sea Inquisitor. Quadruple damage dual Psi-Swords would be very cool.
I'm trying to remember, looking at this again with books not here, where the quadruple damage comes from. Sea Inquisitor doubles the damage, does being a master psychic cyber knight also double the damage?
"But you can't make an omelet without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others." -Order of the Stick #760
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Re: Sea Inquisitor with Magical capabilities
LostOne wrote:I'm trying to remember, looking at this again with books not here, where the quadruple damage comes from. Sea Inquisitor doubles the damage, does being a master psychic cyber knight also double the damage?
I believe having your third eye open allows you to pick one super psionic to double the damage, effect, range, etc. on. He's apparently chosen Psi-Sword as that psionic ability.
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Re: Sea Inquisitor with Magical capabilities
Mortal: chars that are not CoM nor SNat, nor Deific nor Demon.
A Lord Magnus has changed to having the nature of a CoM, having been changed from ordinary human/elf/DeBee to an creature of MAGIC.
I'm not using the definition of mortal meaning that they are killable or that they age.
Having a LM SI is sort of like having a DRGAON SI or a Sphinx SI.
If it happens in a game, RPing it, then it's up to the GM to know if he is up to GMing that char. However, if its a new char and the player wasn't told to make a high powered char, the player is a munchkin.
A Lord Magnus has changed to having the nature of a CoM, having been changed from ordinary human/elf/DeBee to an creature of MAGIC.
I'm not using the definition of mortal meaning that they are killable or that they age.
Having a LM SI is sort of like having a DRGAON SI or a Sphinx SI.
If it happens in a game, RPing it, then it's up to the GM to know if he is up to GMing that char. However, if its a new char and the player wasn't told to make a high powered char, the player is a munchkin.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
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Re: Sea Inquisitor with Magical capabilities
barna10 wrote:If a Lord Magus gets turned into a Sea Inquisitor, do his Lord Magus abilities continue to progress as he gains Sea Inquisitor levels? The text in the Sea Inquisitor description would seem to indicate that they would.
I'm not sure if anyone else has covered this; but it seems to me that unless your gm is looking for character's on par with adult dragons, your character there will likely unbalance his or her game and such shouldn't be played even if it's theoretically possible. (i don't believe it is, but i feel others have covered that facet of your question quite well already). Why would you want to do that to your GM?
I'd have to agree with the general sentiment that this idea is drastically over-powered.