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Favorite Race for Cosmoknights?

Posted: Tue Jul 22, 2008 11:31 am
by LostOne
Just curious what peoples favorite race is to make a Cosmoknight?

Re: Favorite Race for Cosmoknights?

Posted: Tue Jul 22, 2008 12:24 pm
by Chad
I like Human, but hey- I'm a bit bias. :)


This one dude comes to mind from a few years back; He wanted to play a CK. GM said 'ok, tell me about your past.' Turns out, he was a True Atlantean Sea Inquisitor Cyber Knight and wanted to keep all the bonuses.
Yeah :-?

Re: Favorite Race for Cosmoknights?

Posted: Tue Jul 22, 2008 1:28 pm
by csbioborg
since they are normjally the enemey. Kreegor rahuman or something else obviosuly alien

Re: Favorite Race for Cosmoknights?

Posted: Tue Jul 22, 2008 2:10 pm
by LostOne
I had a player who wanted to make a zebuloid CK...that would just be disgustingly powerful with all those attacks.

Re: Favorite Race for Cosmoknights?

Posted: Tue Jul 22, 2008 11:01 pm
by Aramanthus
I'll be using humans as my primary CKs. But who knows I've got a few ideas as to some new and interesting races to try out there. I've got to experiment on some new ones.

Re: Favorite Race for Cosmoknights?

Posted: Wed Jul 23, 2008 2:08 am
by Aramanthus
Oh believe me this combination would be a very strange combo! :D

Re: Favorite Race for Cosmoknights?

Posted: Wed Jul 23, 2008 8:49 am
by Greyaxe
WOLVEN

Re: Favorite Race for Cosmoknights?

Posted: Wed Jul 23, 2008 9:13 am
by LostOne
I've always wanted to make a D'norr Devilman CK for style. ;)

Re: Favorite Race for Cosmoknights?

Posted: Wed Jul 23, 2008 5:20 pm
by cyber-yukongil v2.5
techno fairy! Especially if you play him as a foul-mouthed little bastard with a heart of gold.

Re: Favorite Race for Cosmoknights?

Posted: Wed Jul 23, 2008 5:46 pm
by LostOne
cyber-yukongil v2.5 wrote:techno fairy!

Not familiar with this race.

Re: Favorite Race for Cosmoknights?

Posted: Wed Jul 23, 2008 10:51 pm
by Aramanthus
People could always try out some of the RCCs over on the RCC thread here at the forums. Just a thought.

Re: Favorite Race for Cosmoknights?

Posted: Thu Jul 24, 2008 1:58 am
by Aramanthus
I want someone to try out the Loxidontians and tell me how they turned out. I'd be very curious as to their results. Imagine the first Elephant man cosmo knight! That is what they'll have with a Loxidontian.

Re: Favorite Race for Cosmoknights?

Posted: Sun Jul 27, 2008 6:13 pm
by LostOne
Could a Machine Person become a cosmoknight?

Re: Favorite Race for Cosmoknights?

Posted: Mon Jul 28, 2008 12:43 pm
by Chad
I don't think a Machine Person can become a Cosmo-Knight, they aren't even alive.

(BTW Lost One, thanks for the Splicer info. I was thinking about getting the book, but heard mixed reviews.)

Re: Favorite Race for Cosmoknights?

Posted: Mon Jul 28, 2008 12:58 pm
by LostOne
Chad wrote:I don't think a Machine Person can become a Cosmo-Knight, they aren't even alive.

That's why I asked. "Alive" can be defined different ways.

Chad wrote:(BTW Lost One, thanks for the Splicer info. I was thinking about getting the book, but heard mixed reviews.)

No problem. I love the setting. I honestly think it didn't get a fair shake on the RPG market due to a few reasons: The cover art is really campy and likely caused a lot of people to overlook it (I did until I saw a post somewhere on these forums about Dreadguards and Host Armor). And IIRC it came out around the same time that D&D 3E did, so most of the gamer population was in their "ZOMG NEW D&D!" mode.

Re: Favorite Race for Cosmoknights?

Posted: Tue Jul 29, 2008 12:22 pm
by batlchip
Chad wrote:I don't think a Machine Person can become a Cosmo-Knight, they aren't even alive.


The book doesn't really say if they can or not.It just says that almost every race has been called by the cosmic forge.The only ones who can not be CKs are supernatural creatures like dragons,demons and prometheans.

Re: Favorite Race for Cosmoknights?

Posted: Tue Jul 29, 2008 1:07 pm
by Chad
A Machine Person doesn't have any PPE man. :P They aren't alive. ARCHIE 3 would have more of a chance of becoming a Cosmo-Knight.
Machine People are very advanced artificial intellengent robots. But that's all they are- robots. ;)

:lol: I don't know- maybe the Cosmic Forge could give them life or something.
This is crazy talk.

Re: Favorite Race for Cosmoknights?

Posted: Thu Jul 31, 2008 1:49 am
by Aramanthus
But until someone from on high responds it would be allowable for people to try one out in their own game. And by on high, I mean someone who actually works at PB and they errata it.

Re: Favorite Race for Cosmoknights?

Posted: Thu Jul 31, 2008 9:09 am
by LostOne
Chad wrote:A Machine Person doesn't have any PPE man. :P They aren't alive.

That depends on your definition of alive. They move, act intelligently and react to threat and even reproduce. They are an entire race that can reproduce. Sounds alive to me.

Plus, the Cosmic Forge. You don't think a forge can do something with them? I've seen a few scifi references here and there that refer to robotics factories as forges.

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 01, 2008 1:01 am
by Aramanthus
Please enlighten us Duck-foot! I'd like to know.

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 01, 2008 9:19 am
by Chad
Aramanthus wrote:But until someone from on high responds it would be allowable for people to try one out in their own game. And by on high, I mean someone who actually works at PB and they errata it.

I don't see where there is anything to recton.

LostOne wrote:
Chad wrote:A Machine Person doesn't have any PPE man. :P They aren't alive.

That depends on your definition of alive. They move, act intelligently and react to threat and even reproduce. They are an entire race that can reproduce. Sounds alive to me.

Plus, the Cosmic Forge. You don't think a forge can do something with them? I've seen a few scifi references here and there that refer to robotics factories as forges.


The Forge might be able to give them life, I stated as much up top. And if it works in one's game, and everbody is having fun- I say, hey- go with it.
But if your asking for my opinion? I would have to say no.
They can act, react, make decisions and more copies of themselves just like other nanites. The Machinist were obviously very advanced at what they did. But what they made was a machine. They might as went so far as to use the nanites to make a double helix like our cells. But when it got down to it- their creations had to be programed. The Machine People have a Neural Intelligence. As much as this program might simulate human response and emotions- it is not. A Machine Person is not a living being. It has no soul. That is why it has no Magic, Psionics, or PPE.

Off the subject- I ordered Splicers :)

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 01, 2008 10:23 am
by LostOne
Chad wrote:Off the subject- I ordered Splicers :)

Welcome. :ok:

Re: Favorite Race for Cosmoknights?

Posted: Sat Aug 02, 2008 3:45 am
by Aramanthus
Very cool! That does make sense. And there are examples of Vampires breaking the rules in the vampire kingdom book.

Re: Favorite Race for Cosmoknights?

Posted: Thu Aug 07, 2008 1:47 am
by Aramanthus
I'd still love to see a Sperm whale cosmo knight! They are predators and warriors of their realm. I think they'd make awesome CKs.

Re: Favorite Race for Cosmoknights?

Posted: Thu Aug 07, 2008 9:47 am
by LostOne
razorjack wrote:Tarlok cyberknights, Shadow people cosmoknights, Ritheen Cosmo knights!

I'm not remembering the shadow people or Ritheen. What books are those in?

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 08, 2008 1:37 am
by Aramanthus
That is an interesting point about the CK not being alive. I remember it the book.

Actually Duck-Foot I was thinking of a Bi-form Sperm whale. I don't agree with UNderseas about them being priest. As I said Sperm whales are the largest predator in the seas presently.

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 08, 2008 2:17 am
by Aramanthus
There can always be free version of those races available in the Phase World setting. It's a vast universe to draw upon for ideas.

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 08, 2008 5:09 am
by AzathothXy
Jotan or Minotaur.

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 08, 2008 12:41 pm
by Chad
Thrain13 wrote:
Chad wrote:The Forge might be able to give them life, I stated as much up top. And if it works in one's game, and everbody is having fun- I say, hey- go with it.
But if your asking for my opinion? I would have to say no.
They can act, react, make decisions and more copies of themselves just like other nanites. The Machinist were obviously very advanced at what they did. But what they made was a machine. They might as went so far as to use the nanites to make a double helix like our cells. But when it got down to it- their creations had to be programed. The Machine People have a Neural Intelligence. As much as this program might simulate human response and emotions- it is not. A Machine Person is not a living being. It has no soul. That is why it has no Magic, Psionics, or PPE.

Not to be a ass, but unless I'm wrong, I think that's checkmate :demon:

What the hell??? :lol: Alright.
Hold on there, my assfriend. You can't Nd3 from a g8 starting position. But castling long and I'll entertain the notion.
Here we go-
Thrain13 wrote:Yes they can and here's why:
1. DNA is programed to do very specific functions and while they may start off as similar they end up so specialized that one cannot replace the other.

DNA is programed to do two things- jack and s***, DNA does the programing or more specific- DNA is the program. I think what you meant was: The cells are programed to very specific functions which start out similar and end up specialized. Which is true, but has nothing to do with a Machine Person-
pg. 77 "The robots were built out of revolutionary living metal, basically nano-machines (microscopic robots) like living human cells that could repair damage and even assume different forms and functions to match the situation!"
Thus my statement that the nanites were like our cells. I don't know what this has to do with them being alive or becoming Cosmo-Knights.
counter...

Thrain13 wrote:2. The Undead are not "alive" yet some have souls, magic and/or PPE

A) The Undead do not have souls- that is what makes them- Undead.
B) Machine People are not the Undead. They are robots.
C) Just because some of the Undead have PPE and can cast Magic, which they are drawing on from another power, still does not change the fact that Machine People have no PPE and therefore no essence of life.
BTW, the Undead are supernatural and are not eligible to become Cosmo-Knights, pg.99.
counter...

Thrain13 wrote:3. In the Machine People description it says they feel their emotions like any other living being, while Sourcebook 1 says that unliving robots, despite their apparent behavior, are only imitating these emotions.

There is no difference as far as I can tell-
pg. 77 "They are metallic creatures able to feel emotions and who can be as heroic or villainous as any breathing being."
To feel- to believe something: to have an opinion or belief that something is the case. The author is telling us they are capable of subjective reasoning and therefore can make choices to be a good or bad guy- just like any Neural Intelligence can.
counter...

Thrain13 wrote:The writers have been pretty good about telling us how each creature thinks and feels and these were created to commit xenocidal revenge yet they chose compassion. Their builders sure as hell wouldn't have programmed their Terminators with compassion.

Ahhh, but they sure as hell did, or more to the point, they programed them with reason (subjective thought- Neural Intelligence, sound familiar? :) ). Reason that was based on the Machinist's own belief structure. How do we know this? Because they are the ones that programmed them. Reading between the lines, that is why the Machinist did not attempt to reprogram their robots. In their bloodlust, it had not occurred to them that they were becoming just as diabolic as the Star Hunters- who had wiped out their homeworld. The Machine People were a logical out look at their own belief structure, and when they said, "No!" all at once, it must have hit the Machinist in the face pretty hard what they were becoming- and what they were trying to do. Thus the reason for them withdrawing into obscurity.
counter...

Thrain13 wrote:Mainly because nowhere in the CK description does it require a being to be "alive".

pg. 99- "The chosen come from all walks of life..."/ "A future where they may die horribly..."/ "Their bodies and souls are seared..."/ And least we not forgive their Code of Honor- To Live
counter...

Thrain13 wrote:It just has to be smart enough to understand what it's being asked to do and have the free will to accept. Futhermore it does not require PPE to become a CK, the Forge bestows all of their massive PPE. And they need no training or previous racial ability to cast magic as the Forge grants these Powers(which are used innately at will).

I brought up Psionics and Magic to draw a similarity in becoming a Cosmo-Knight. Machine People are not capable of Magic or Psionics like living beings because they are not alive. Machine People are not able to become Cosmo-Knights like living beings because they are not alive. Not every living being has Magic or Psionics- true. Then again, not every living being is asked to become a Cosmo-Knight. It is hard to picture a Machine Person with Magic or Psionics, especially sense it states they have none. It is equally hard to picture them as a Cosmo-Knight.
I stated nothing about training or the inate ability to use their powers. As far as PPE? PPE is synonymous with life. It takes a living soul to be a Cosmo-Knight. :angel:
check...

Thrain13 wrote:But despite this whole argument, none of this matters.

How right you are.
pg. 77- "These scientists designed a super-race of robotic beings. They used their latest advances and created artificial brains that had lifelike functions. They even programmed into their creations the ability to have emotions and to act in ways based on humanoid behavior."/ "This army of incredible robots was built,..."/ "The artificial race was given the power to reproduce..."
mate and game, my friend.

Thank ya fer play-n :twisted:

Re: Favorite Race for Cosmoknights?

Posted: Sat Aug 09, 2008 1:19 am
by AzathothXy
Or if it were allowed, a Hundred-handed.

Re: Favorite Race for Cosmoknights?

Posted: Sun Aug 10, 2008 11:32 am
by LostOne
JandoGolo wrote:I have a pal who's currently playing a Dolphin Cosmo-Knight named Albacore. Definitely strange, but it works.

He better hope he doesnt' become a fallen cosmoknight while in a landlocked area...like Wyoming, or the Sahara. ;)

Re: Favorite Race for Cosmoknights?

Posted: Sun Aug 10, 2008 12:00 pm
by LostOne
It occurs to me that an Auto-G could be sweet. What better to be a detective and infiltrate criminal organizations?

Re: Favorite Race for Cosmoknights?

Posted: Tue Aug 12, 2008 12:53 am
by Aramanthus
The only problem with a Leoploradon is that they don't know actually how intelligent they were. I'm surprised that those who study dinosaurs haven't actually done a study on the brain size of one. I know that the whales have some of the largest brains found in any creature. Especially the sperm whale.

Re: Favorite Race for Cosmoknights?

Posted: Tue Aug 12, 2008 2:34 am
by AzathothXy
LostOne wrote:It occurs to me that an Auto-G could be sweet. What better to be a detective and infiltrate criminal organizations?



Going by the book, the cosmic abilities overwrite the natural ones. So no shapechanging.

Re: Favorite Race for Cosmoknights?

Posted: Tue Aug 12, 2008 3:18 am
by Aramanthus
We have had a debate over that issue before. Braden and Carl Glebba are the most canon responses we've had on that front. But nothing from KS on that front.

Re: Favorite Race for Cosmoknights?

Posted: Tue Aug 12, 2008 9:54 am
by LostOne
AzathothXy wrote:Going by the book, the cosmic abilities overwrite the natural ones. So no shapechanging.

Not everyone goes by that, in fact last time I did a quick skim of the OCC I did not actually see anywhere that said they lost their racial abilities, but I'll admit I wasn't actively looking for it. Where specifically does it state that? I'd look but my book is being borrowed.

Re: Favorite Race for Cosmoknights?

Posted: Thu Aug 14, 2008 12:25 am
by Aramanthus
LOL It would be one truly scary CK. Seeing that mouth of razor sharp teeth and the sheer size would be very frightening for his enemies!

Re: Favorite Race for Cosmoknights?

Posted: Thu Aug 14, 2008 9:23 am
by LostOne
duck-foot wrote:true. but, still it would be cool. or i got one a super intelligent allosuarus cosmo-knight

Allosaurus cosmo-knight? How's he supposed to use his cosmic weapon with those gimpy arms?

Re: Favorite Race for Cosmoknights?

Posted: Thu Aug 14, 2008 11:43 pm
by Aramanthus
Actually the Allosuarus doesn't have the gimpy little arms of the T-Rex. It is equipped with some seriously nice grasping claws.
http://en.wikipedia.org/wiki/Allosaurus
http://en.wikipedia.org/wiki/Tyrannosaurus

T Rex had the really tiny gimpy arms. But even then those stumpy arms were way stronger than any normal human.

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 15, 2008 1:46 am
by Aramanthus
Wouldn't that be 60 feet of cosmic justice! If he's 600 feet there is some sort of problem. Maybe he is a mutant.

Re: Favorite Race for Cosmoknights?

Posted: Mon Aug 18, 2008 11:32 pm
by Aramanthus
Full sized ones. That is what I thought you were refering too. Sorry for the mistake. But he'd still have a heck of a lot of MDC. And size alone might be able to intimidate many of his foes!

Re: Favorite Race for Cosmoknights?

Posted: Fri Aug 22, 2008 2:37 am
by Aramanthus
So that Ck is a short and furry. And no legs. :D

Re: Favorite Race for Cosmoknights?

Posted: Wed Aug 27, 2008 5:11 pm
by Aramanthus
As long as they don't end up having really big teeth! And roll around really fast. And shoot spikes out of their backs.

Re: Favorite Race for Cosmoknights?

Posted: Wed Sep 03, 2008 9:53 pm
by Aramanthus
Phase world would have so much trouble if this were the case!

Re: Favorite Race for Cosmoknights?

Posted: Fri Sep 05, 2008 1:26 am
by Aramanthus
ROFLMAO!!! I take that as an honor Duck-foot! :D Besides which we GMs have to help each other out all of the time. That way we can eventually form our own union. Then you players watch out! :twisted: :D

Re: Favorite Race for Cosmoknights?

Posted: Fri Sep 05, 2008 2:55 pm
by batlchip
A Meltran or zent cosmo-knight would be a great for taking on those pesky dominators.Hmmm,now that I think about it they would also make great fallen knights too. :)

Re: Favorite Race for Cosmoknights?

Posted: Mon Sep 08, 2008 7:35 pm
by Aramanthus
The Dominator CK? I not sure about that one. The race itself is sort of evil. Of course maybe before their Races fall they could have been. And as for a TGE Legioneer. Maybe and maybe not. I suppose it would have to be determined by the beings own alignment. And if he truly believed in his government.

Re: Favorite Race for Cosmoknights?

Posted: Sat Sep 13, 2008 7:49 pm
by J_Danger
Psi-Goblin.... named Niby

I always envisioned them as angry little bastards that screamed short broken sentences.

"NIBY CATCH YOU! YOU NO RUN FROM NIBY!" ::teleport & fly & such::

And a Cosmo-Knight in a loincloth would be pretty funny in phase world.

Re: Favorite Race for Cosmoknights?

Posted: Sun Sep 14, 2008 5:51 pm
by gaaahhhh
Grackletooth Cosmo-Knight.

Re: Favorite Race for Cosmoknights?

Posted: Sun Sep 14, 2008 7:14 pm
by Princedarkstorm
Kirn from Rifts Manhunter
True Atlantean