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Re: Demi-gods and Tattoo Magic

Posted: Sun Sep 21, 2008 8:48 pm
by Misfit KotLD
Technically, demigods and godlings cannot use tattoo magic, but go with either T-Maxi Man or Undead Slayer if you allow it.

Re: Demi-gods and Tattoo Magic

Posted: Sun Sep 21, 2008 9:08 pm
by Library Ogre
If the other component was tattoo-capable, I don't see a problem with a demi-god having tattoos. However, I don't think that it's likely to be their natural ability, except, maybe, in the Chiang-ku, can-create-tattoos sense. Tattoos aren't something you can learn, or even something you can intuit... they're a type of magic that must be granted or imposed upon you. It would be similar to saying that they had a natural ability of a TW sword... not to figure out how to make one, but that it's just there.

That said, their tattoos would advance at their own level.

Re: Demi-gods and Tattoo Magic

Posted: Sun Sep 21, 2008 9:19 pm
by drewkitty ~..~
If you picked tattoo magic as the DG/GL's "magic" power then you would look under the chan-ku dragon's description for the description of the "Tattoo Master" abilities.

They would not get tattoos, they would be able to give tattoos.
Secondary effects would be that the char would be on the splugorth's hit/capture list, because they like to be the only ones with tattoo magic available to sell.

Re: Demi-gods and Tattoo Magic

Posted: Sun Sep 21, 2008 9:29 pm
by Library Ogre
drewkitty ~..~ wrote:If you picked tattoo magic as the DG/GL's "magic" power then you would look under the chan-ku dragon's description for the description of the "Tattoo Master" abilities.

They would not get tattoos, they would be able to give tattoos.
Secondary effects would be that the char would be on the splugorth's hit/capture list, because they like to be the only ones with tattoo magic available to sell.


I'd point out that ordinary Chiang-ku can give themselves a tattoo every even level, and a tattoo master gets a power tattoo at 3,5,7,9,11,13,15, etc., and a tattoo from a non-power tattoo category at every level past 1 (plus a few others).

Re: Demi-gods and Tattoo Magic

Posted: Tue Sep 23, 2008 8:18 pm
by drewkitty ~..~
Mark Hall wrote:
drewkitty ~..~ wrote:If you picked tattoo magic as the DG/GL's "magic" power then you would look under the chan-ku dragon's description for the description of the "Tattoo Master" abilities.

They would not get tattoos, they would be able to give tattoos.
Secondary effects would be that the char would be on the splugorth's hit/capture list, because they like to be the only ones with tattoo magic available to sell.


I'd point out that ordinary Chiang-ku can give themselves a tattoo every even level, and a tattoo master gets a power tattoo at 3,5,7,9,11,13,15, etc., and a tattoo from a non-power tattoo category at every level past 1 (plus a few others).


That is the point. They don't start out with a google tats, and get another google amount of tats every level.

Actually, that is a good progression to use for GL/DG Nazca Line Magic magic power. That is probably the hardest magic type to figure out what the GL/DG gets when the pick the Magic power.
(number 'google': 1x10 to the 100th power, or 1 with 100 '0's after it.)

Re: Demi-gods and Tattoo Magic

Posted: Tue Sep 23, 2008 9:26 pm
by Library Ogre
drewkitty ~..~ wrote:
Mark Hall wrote:
drewkitty ~..~ wrote:If you picked tattoo magic as the DG/GL's "magic" power then you would look under the chan-ku dragon's description for the description of the "Tattoo Master" abilities.

They would not get tattoos, they would be able to give tattoos.
Secondary effects would be that the char would be on the splugorth's hit/capture list, because they like to be the only ones with tattoo magic available to sell.


I'd point out that ordinary Chiang-ku can give themselves a tattoo every even level, and a tattoo master gets a power tattoo at 3,5,7,9,11,13,15, etc., and a tattoo from a non-power tattoo category at every level past 1 (plus a few others).


That is the point. They don't start out with a google tats, and get another google amount of tats every level.

Actually, that is a good progression to use for GL/DG Nazca Line Magic magic power. That is probably the hardest magic type to figure out what the GL/DG gets when the pick the Magic power.
(number 'google': 1x10 to the 100th power, or 1 with 100 '0's after it.)


Actually, the number is googol. Google is a search engine, or a verb meaning "to search for on the internet"

Re: Demi-gods and Tattoo Magic

Posted: Tue Sep 23, 2008 9:44 pm
by drewkitty ~..~
maybe I'm the 1st to spell them the same since they are said the same. ;)

Re: Demi-gods and Tattoo Magic

Posted: Wed Sep 24, 2008 2:38 am
by csbioborg
Iagree with above they can't get them

they can learn tatto magic to imbue hordes of t men but to let them get it is starting down the slippery munchin road

Re: Demi-gods and Tattoo Magic

Posted: Wed Sep 24, 2008 12:59 pm
by Mouser13
Don't allow it. Those magically abilities are sposed to be based on the what powers their parent have. I don't know of a god that has the ability to make tatoo's magic.

Re: Demi-gods and Tattoo Magic

Posted: Wed Sep 24, 2008 3:33 pm
by Grandil
Mouser13 wrote:Don't allow it. Those magically abilities are sposed to be based on the what powers their parent have. I don't know of a god that has the ability to make tatoo's magic.
just because you say it doesn't exist.......et al. Here we go again, instead of
Rule-playing it, Role-Play it. Have a Chiang-Ku start with a True Atlantean Godling, & instead
of a parent giving him those abilities, Train the True Atlantean to be a T-Man/Undead Slayer.
csbioborg wrote:Iagree with above they can't get them

they can learn tatto magic to imbue hordes of t men but to let them get it is starting down the slippery munchin road
Definitely agree-Why not use a Principles of Tattoos Skill,
Invented of course, so at higher levels, & IQ, they can Make Tats. Use the guidelines in the
Principles of Magic/Through the Glass Darkly. Again, derivative.......

Re: Demi-gods and Tattoo Magic

Posted: Tue Sep 30, 2008 9:57 am
by Giant2005
A Demi-God T-man doesn't work.
T-men can't be supernatural at all and a divine being surely fits into the supernatural being category.

Re: Demi-gods and Tattoo Magic

Posted: Sat Oct 04, 2008 10:48 am
by Nekira Sudacne
All supernatural beings are barred from tattoo magic. Demigods included.

Re: Demi-gods and Tattoo Magic

Posted: Sat Oct 04, 2008 11:10 am
by Library Ogre
Nekira Sudacne wrote:All supernatural beings are barred from tattoo magic. Demigods included.


While technically barred, I would probably allow a demigod with tattoos, depending on their derivation. A "human"/deity hybrid? Sure. A "human" who was granted demigodhood? Sure.

Now, what happens if a pre-Change Sea Titan gets magical tattoos?

Re: Demi-gods and Tattoo Magic

Posted: Sat Oct 04, 2008 11:54 am
by Nekira Sudacne
Mark Hall wrote:
Nekira Sudacne wrote:All supernatural beings are barred from tattoo magic. Demigods included.


While technically barred, I would probably allow a demigod with tattoos, depending on their derivation. A "human"/deity hybrid? Sure. A "human" who was granted demigodhood? Sure.

Now, what happens if a pre-Change Sea Titan gets magical tattoos?

they stay.

Re: Demi-gods and Tattoo Magic

Posted: Sat Oct 04, 2008 9:23 pm
by csbioborg
Nekira Sudacne wrote:
Mark Hall wrote:
Nekira Sudacne wrote:All supernatural beings are barred from tattoo magic. Demigods included.


While technically barred, I would probably allow a demigod with tattoos, depending on their derivation. A "human"/deity hybrid? Sure. A "human" who was granted demigodhood? Sure.

Now, what happens if a pre-Change Sea Titan gets magical tattoos?

they stay.



what are you basing that off

I'd think the atual tatto would stay but not the magic ablity

Re: Demi-gods and Tattoo Magic

Posted: Sun Oct 05, 2008 7:08 pm
by AlanGunhouse
If a Sea Titan were transformed by tattoos before their natural gifts would awaken, then they be only a Tattooed Man, they would not baing the transformation to the Titan form (my best guess). If they were not transformed by the tattoos before then, they would lose the tattoos powers during transformation to adult form (at least, that would be my house rule).

Re: Demi-gods and Tattoo Magic

Posted: Wed Oct 08, 2008 8:23 pm
by Grandil
So sorry guys-Look in Dragons & Gods; Gods are Very Fecund. Meaning they'll successfully
mate with ANYTHING. The same roughly applies to Godlings, but not so much to Demi-Gods.
Sorry Drewkitty-the rule that says you can't have half-breeds is not in force here. Half-
breeds meaning an True Atlantean God/Ling/Demi, or for that matter anything else IS totally
in the realm of possibilty. & you can quote me on that. It also says that gods are not limited
to a single race of Beings-Humans. Take for instance the Egyptian Pantheon-most are human/
animal Hybrids. In Pantheons there is in essence a Dog-Boy God in the Aztec Pantheon-he just
doesn't have the Psychic Sensitivity of DBs. Also remember in UE most of the Psychic classes
are now O.C.C.'s Not R.C.C.'s. Mark this opens a whole new can of worms. And ppl, please
don't ignore this

Re: Demi-gods and Tattoo Magic

Posted: Wed Oct 08, 2008 10:12 pm
by Glistam
AlanGunhouse wrote:If a Sea Titan were transformed by tattoos before their natural gifts would awaken, then they be only a Tattooed Man, they would not baing the transformation to the Titan form (my best guess). If they were not transformed by the tattoos before then, they would lose the tattoos powers during transformation to adult form (at least, that would be my house rule).

It would be like trying to give magic tattoos to a Nightbane in morpheus before his becoming. The tattoo's wouldn't work on sea titan before his transformation, just like they wouldn't work on him after his transformation. This would give a clue that there was something off about the person, something that made them not-quite human.

Re: Demi-gods and Tattoo Magic

Posted: Fri Oct 10, 2008 6:22 pm
by Grandil
Sgtball wrote:I wondered about a psi-stalker demi-god. I wonder is the ranges and sensitivity would be increase, and if so by how much. A dogboy or psi-stalker demi-god elevated to lead those races would be awesome. I would like to see on elevated to lead their peoples.

I've played one of those, but she was a Godling. At the time UE wasn't out, but I played it like a double R.C.C.-Psi-Stalker/Godling//Tao Shih/Warborn/Psi-Nullifier. I lost
this Character, on my old laptop.
I wonder, why does everyone like the demi-god on this board so much? the godling is sooo much more superior. With the possible exception of being able to get Super-
Abilities, the demi-god is all around weaker. She could've gone on to be a true Immortal, but her owner, a True Atlantean/Godling/Necromancer/Undead slayer/Mind
Bleeder/Warborn......Got elevated By me, to a Gawd. The campaign Died because of that. My gm-bastard that he was never let me play that character to her full
potential. I wanted to go to Psyscape to become a Native. never happened. Sure coulda used that Psymbiote-crapped on. As for extending the tracking abilities, I doubt
it, canon has no prescedence, except for going to Psyscape........ BTW I still try may damnedest to stay within the rules, but I stretch, & I'm sure there are others that
do the same.

Re: Demi-gods and Tattoo Magic

Posted: Tue Dec 16, 2008 9:14 am
by Misfit KotLD
Rogue_Scientist wrote:Out of curiosity, why not just be an Undead Slayer?

Same long life, probably equally as tough, tons of tats, tons of skills, increased PPE recovery, etc?

The five hundred or so year lifespan is not equal to the multiple thousand year life span.

Re: Demi-gods and Tattoo Magic

Posted: Tue Dec 16, 2008 11:49 am
by Misfit KotLD
Rogue_Scientist wrote:
Misfit KotLD wrote:The five hundred or so year lifespan is not equal to the multiple thousand year life span.


Because this comes up so often in-game? :wink:

How many people here have ever even had a Juicer die over the course of a campaign?

Then why bring up lifespan at all? I'm pointing out where your argument doesn't stand up.

Re: Demi-gods and Tattoo Magic

Posted: Tue Dec 16, 2008 10:01 pm
by Misfit KotLD
Rogue_Scientist wrote:Why nitpick needlessly?

Within the scope of the game, age can be a factor in background story, etc. Imo, a penny is as good as a pound on this front. There's often little practical differentiation made between people who are going to live for hundreds of years, and those who may live for thousands.
That depends on the GM. And you brought it up. :)

Re: Demi-gods and Tattoo Magic

Posted: Wed Dec 17, 2008 5:22 pm
by Grandil
Burulovesyou wrote:
Grandil wrote:
Sgtball wrote:I wondered about a psi-stalker demi-god. I wonder is the ranges and sensitivity would be increase, and if so by how much. A dogboy or psi-stalker demi-god elevated to lead those races would be awesome. I would like to see on elevated to lead their peoples.

I've played one of those, but she was a Godling. At the time UE wasn't out, but I played it like a double R.C.C.-Psi-Stalker/Godling//Tao Shih/Warborn/Psi-Nullifier. I lost
this Character, on my old laptop.
I wonder, why does everyone like the demi-god on this board so much? the godling is sooo much more superior. With the possible exception of being able to get Super-
Abilities, the demi-god is all around weaker. She could've gone on to be a true Immortal, but her owner, a True Atlantean/Godling/Necromancer/Undead slayer/Mind
Bleeder/Warborn......Got elevated By me, to a Gawd. The campaign Died because of that. My gm-bastard that he was never let me play that character to her full
potential. I wanted to go to Psyscape to become a Native. never happened. Sure coulda used that Psymbiote-crapped on. As for extending the tracking abilities, I doubt
it, canon has no prescedence, except for going to Psyscape........ BTW I still try may damnedest to stay within the rules, but I stretch, & I'm sure there are others that
do the same.

Stretch... Teehee.

Hey Burulovesyou, I KNOW I stretch things abit (Understatement), how much do you stretch? :clown: 8) And Howsa 'bout that rat?! :ok:

Re: Demi-gods and Tattoo Magic

Posted: Wed Dec 17, 2008 5:34 pm
by Grandil
Sgtball wrote:While I would probably not increase the tracking ranges without a reference, choosing magical powers with a psi-stalker or dog boy would never work. I think the aversion to ley lines, and having a large PPE base would effect his tracking abilities.

Wre you able to successfully run/play that Demi-Gawd/Undead Slayer?

Re: Demi-gods and Tattoo Magic

Posted: Sat Dec 20, 2008 11:05 pm
by Grandil
I knew you weren't mocking me, Burulovesyou, It wouldn't have mattered-I view ego as the Enemy! :P You also make me
laugh!