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Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Sun Oct 19, 2008 5:48 pm
by csbioborg
ya

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Sun Oct 19, 2008 11:39 pm
by csyphrett
yes.
CES

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Wed Oct 22, 2008 11:01 pm
by Iczer
While I am tempted to say 'Yes', I have run too many HU2 games to do so without a couple of clarifying points.

The biggest of which is, of course, that there will be louder sounds drowning out the sound of the comparatively subdued and muted heartbeat. The sound of moving air, distant traffic, bird calls, the target's own breathing, the character's own breathing and while on that subject the character's own heartbeat (which is closer than any target's would be).

In short yes, he can hear a person's heartbeat. Long version, he may not notice. Perception check pls.

Batts

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Thu Oct 23, 2008 10:49 am
by Captain Shiva
Isn't there a select sound filter of some kind,as well?

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Thu Oct 23, 2008 4:22 pm
by LostOne
Another thing to keep in mind is how calm the person you're listening for is.

Nervous or injured, their heartbeats are likely to be harder and faster. Seriously injured or very calm and their heartbeats are likely to be slower and fainter.

I've also seen somewhere (can't remember where, in a comic or tv show or movie) where someone with amplified hearing used it as a lie detector. When people lie their heart rate increases briefly.

It's not exact though, if you ask someone "did you kill Bob?" They might say no and their heartrate increases. Could be because they are lying, or they might be afraid that you're Bob's pissed-off-brother-who-already-thinks-he-knows-the-truth (wrongly) and that you're about to kill them.

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Fri Oct 24, 2008 8:17 am
by LostOne
Archangel23 wrote:That would the Great Marvel comic DareDevil.

You are correct sir, thank you for helping my poor memory. :)

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Fri Oct 24, 2008 3:03 pm
by Captain Shiva
Superman has also used his super-hearing as a lie detector before, I believe.

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Sun Oct 26, 2008 5:05 pm
by LostOne
Archangel23 wrote:in a sense it could work but it would years of practice before it became useful.

Agreed...and probably never be good enough to read someone who is trained to beat a polygraph test.

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Tue Oct 28, 2008 8:12 am
by Captain Shiva
Of course, a cyborg's heartbeat would likely be unaffected by lying. And some alien species might share this trait, as well.

Re: Amplified Hearing/Ultra Ear and Beating Hearts

Posted: Wed Nov 12, 2008 1:34 pm
by Mouser13
Iczer wrote:While I am tempted to say 'Yes', I have run too many HU2 games to do so without a couple of clarifying points.

The biggest of which is, of course, that there will be louder sounds drowning out the sound of the comparatively subdued and muted heartbeat. The sound of moving air, distant traffic, bird calls, the target's own breathing, the character's own breathing and while on that subject the character's own heartbeat (which is closer than any target's would be).

In short yes, he can hear a person's heartbeat. Long version, he may not notice. Perception check pls.

Batts


Personally, I would think the cyborg would not be able to hear the heart. Mainly because the sound this heavy cyborg would prevent it. You have a character that gets heavy minus to prowl because of size, control, and sound. I don't think he would be able to hear it. If in heavy borg armor I would I think it would be impossible since it is impossible to prowl.

Or what I would say is the borg must make a prowl check to keep quiet, then someother check like perception(very high like 18 or higher I would think) or optic system skill.