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Re: New TMNT RPG?

Posted: Sat May 03, 2008 6:57 am
by oldnerd13
Oh I would not want them to be the exclusive art providers at all. I see the Freelance Artist title above your avy. What books did you work on? Got a site I can check out?

Re: New TMNT RPG?

Posted: Thu May 08, 2008 5:53 pm
by Rali
To tell the truth. The main reason I would love Palladium to pick up the rights to TMNT again is...

TRICERATONS RULE!!!

:D

Re: New TMNT RPG?

Posted: Fri May 09, 2008 1:23 am
by oldnerd13
That pic in your sig is great!

Re: New TMNT RPG?

Posted: Sun May 11, 2008 2:24 am
by oldnerd13
duck-foot wrote:
oldnerd13 wrote:To Duck and Mack,
I understand your doubt. But the question is do you want another TMNT RPG? The discussions over the possibility, feasability and mechanics are fine. I just don't want the topic to get lost in debate. The core question here is do you want another TMNT RPG or not. Cast a vote either way and let us know why. :-D



well if you are asking then yes i do want a new tmnt rpg


Sweet! Didja vote?

Re: New TMNT RPG?

Posted: Tue Aug 05, 2008 11:27 pm
by bradshaw
duck-foot wrote:
Apollo Okamura wrote:As much as I LOVE the Triceraton and Fugitoid, I've never been big on the Turtles in outer space shtick. It was always so much harder to relate to the story whenever aliens got involved.


dude. i think you would kick some ass drawing a triceraton. but, i would want it to be the older version. the one thats 9 feet tall and has 4 fingers. has opposed to the new one thats 7 feet tall and 3 fingered.

The older ones were better were'nt they 8-)

Re: New TMNT RPG?

Posted: Wed Aug 06, 2008 4:19 am
by ZeroArmour
Yes I'd buy a new TMNT game, but it'd have to be based on the original comics only!

I really hate the movies and cartoons, they suck!

Re: New TMNT RPG?

Posted: Fri Sep 26, 2008 9:23 pm
by Wōdwulf Seaxaning
verdilak wrote:Updating the fluff and setting to make it a 2010 TMNT.

Nooooooooooooooooooooooooo!!!!!!!! TMNT 2010 is blasphemy! Update TMNT &OS ,plus add elements n' mutants from the first few TMNT supplements.Keep the evil "cartoon TMNT" blasphemy from infecting any such remake & I'll buy it.

Re: New TMNT RPG?

Posted: Thu Oct 09, 2008 12:27 pm
by Wōdwulf Seaxaning
razorjack wrote:blasphemy sells, quit being so orthodox.

Bah humbug ..All hail the Orthodoxy! Burn the heretics! LOL But being serious, I'd buy a new ed. but I prefer it to be true to the original series.I'm planning to buy a used ed. as I'd use it to introduce my nephew to roleplaying.

Re: New TMNT RPG?

Posted: Wed Oct 15, 2008 1:55 pm
by Wōdwulf Seaxaning
He's a fan of TMNT I might not be able to get him to try ATB.

Re: New TMNT RPG?

Posted: Sun Oct 19, 2008 12:29 pm
by gordyzx9r
wulfgar wrote:
The Bio-E rules were cleaned up a bit in ATB


Cleaned up in what way?

I've never picked up the new edition of AtB, it just has never seemed worth it to get it since I already have all the animals in TMNT&OS and all the adventures in the original AtB.

From what I've gathered on the forums here, the newer version offers characters the option of taking different drawbacks (reptile brain, vestigial tail, etc) in exchange for more BIO:E. Is that what you're talking about or are the other changes to how BIO:E works?


I wouldn't call them cleaned up so much as there were just more options added to them making it easier to get more BIO-E.

I kinda wish they would have republished the generic mutant animal template for making animal listings that weren't published; as AtB2 left out some of the more popular animals that players traditionally choose (well, mine at least).

Re: New TMNT RPG?

Posted: Fri Mar 20, 2009 10:01 pm
by Mechanurgist
I'd rather have new version of Mutants Down Under, frankly. TMNT really is 80s nostalgia. It just doesn't have that awesome factor anymore, at least for me.

Not unless some amazing artist did a new and completely different take on TMNT, it became a hit, and the comic became the basis of a new RPG book.