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Statting creatures

Posted: Sat Jun 20, 2009 12:09 pm
by Dolcet
i need some help statting up creatures for a planet. The planet is a forest world very humid & looks like Kashyyyk from Knights of the Old Republic. i have a race living in the trees (they look like cats & psionically fly). i am NOT lookiing for a conversion of star wars stuff i only mentioned as it is what the world looks like to me.


I have some ideas for a couple creatures but am having problems stating them up. One is a creature that looks like a warthog but is three times the size with the spinal plates & tail spikes of a stegosaurus. the second is a small (doberman sized) pack animals that the hog feeds on. the third is a LARGE predator who hunts & feeds on the hog the fourth is a super predator & that niche is is wide open.

The world is set in the phase world dimension & is located just inside the CCW & was seeded with kreegor bloodhounds prior to the joining of the CWW, which didnt effect the people much (being tree dwelling fliers :lol: ) & the hounds have survived & filled a niche in there but they are both hunted & the hunter

Thanks for your help
Dolcet

Re: Stating creatures

Posted: Sat Jun 20, 2009 2:59 pm
by drewkitty ~..~
Dolcet wrote:i need some help stating up creatures for a planet. The planet is a forest world very humid. i have a race living in the trees (they look like cats & psionically fly).


I have some ideas for a couple creatures but am having problems stating them up. One is a creature that looks like a warthog but is three times the size with the spinal plates & tail spikes of a stegosaurus. the second is a small (doberman sized) pack animals that the hog feeds on. the third is a LARGE predator who hunts & feeds on the hog the fourth is a super predator & that niche is is wide open.

The world is set in the phase world dimension & is located just inside the CCW & was seeded with kreegor bloodhounds prior to the joining of the CWW, which didnt effect the people much (being tree dwelling fliers :lol: ) & the hounds have survived & filled a niche in there but they are both hunted & the hunter

Thanks for your help
Dolcet


The Alien creation tables in HU1, HU2, PW.

Try looking in the Monster Creation tables in Land of the damned 1 ( <-- recomended) or RMB. And look at the Monsters and Animals book.

Re: Stating creatures

Posted: Sat Jun 20, 2009 3:07 pm
by Dolcet
I used the aliens creation tables to come up with the flying cats that is how i got flying psionicly. I then had to come up with a world & reason why they developed this way so made the ground extreamely dangerious (many deadly creatures).

The problem is that the party (which includes one of the cats (which are called Owski)) is demanding to go on a hunting expedion on the planets suface (one of them wants to see just how dangerious it is) so i posted on here for help. Thanks for the references

Re: Stating creatures

Posted: Sat Jun 20, 2009 7:43 pm
by Dolcet
Here are two off the creatures

Allivore Super Predator
Humanoid Canine looks like a dog-boy with rhino like plates covering its body.
Can't climb tree has only three fingers per hand with no thumb. lives a solatary
life hates others of it kind. breeds once every 2 years, & lays eggs for external
Fertalization like some fish. hates bright light.

Attacks: 6
Mdc: 236
Alignment: miscrent
intellegence: Quick Thinker (12)
Psionics: Mind Melter
Mental endurence: 30
Menatl affenity: 8
PHysical Strength: 20 SN
Physical Prowess: 2 (-2 init, -2 Strike, -10 skills)
Physical endurence: 20
Phyiscal beauty: 6
Horror Factor: 13
Speed: 4 (-2 dodge)
Size 20' tall
Natural Abilities: tracker Tracks humanoids 75% track/trap animals 85%
A. Heel: Light

Psionic powers:
Senistive
See the invisable
Sixth Sense
Empathy
Healing
Detect Psionics
Deaden Pain
Surpress Fear
Physical
Impervious to fire
Impervious to poison
impervious to cold
Super
Psi sword (claws)
Psionic invisability
Bio-Regeneration
***********************************************************************
Tarsis omnivore
Standing 8' at the shoulder & 12' long. it looks like a warthog with the back plates & tail & spikes
of a Stegosauris digs for roots & smaller animals often hunted for its beautiful skin

Attack 4
mdc 40
Alignment
intellgence: instictive hunter
Psionics: none
Mental endurence: 9
Mental affinity: 8
Phyiscal Strength: 32 SN
Phyiscal Prowess: 20
Phyiscal endurence: 25 SN
Physical beauty: 25
Awe factor: 13
Speed: 50
Natural weapons: Prehensile Tail with spikes (2d6 md)
Natural abilities: Natural leaper (leaps 24' length)
Super abilities: bio regen 3d6 per melee
A. Heel: Cold

Re: Stating creatures

Posted: Sun Jun 21, 2009 2:39 am
by Spinachcat
I highly suggest picking up Splicers. The host armor creation system is great for building weird creatures whose job is to die horribly in battle against PCs.

Re: Stating creatures

Posted: Sun Jun 21, 2009 2:40 am
by Killer Cyborg
Probably you mean "statting" creatures, not "Stating" creatures.