Immortal in Nightbane (Crossposted)
Posted: Fri Feb 28, 2020 8:30 am
Greetings,
I am going to participate in a Nightbane game as an Immortal from Powers Unlimited 2 (specifically fallen godling), either as a wizard or with super powers. Given that as a R.C.C. Nightbanes have a lot of abilities (extra stats, regeneration, a lot of P.P.E., Talents) I would like to pick the spells or the powers that let me contribute to the party, I would love some help with the selections.
What would be stronger as a starting/long-term character?
Any suggestions?
[I crossposted this in the Nightbane forum since I am not sure where would be better to ask]
I am going to participate in a Nightbane game as an Immortal from Powers Unlimited 2 (specifically fallen godling), either as a wizard or with super powers. Given that as a R.C.C. Nightbanes have a lot of abilities (extra stats, regeneration, a lot of P.P.E., Talents) I would like to pick the spells or the powers that let me contribute to the party, I would love some help with the selections.
What would be stronger as a starting/long-term character?
- a. Wizard Supreme: 20 spells from levels 1-10, 6 +1D6 spells from levels 11-15, about 225 P.P.E starting. (For versatility nothing beats magic, theoretically I could learn all the HU2 and Nightbane spells).
b. Super Powers: 3 Majors and 1 minor. (I was thinking of versatile powers since those will be my only powers during the whole game: Energy Conversion, Force Manipulation, Transmutation, Healing Factor).
Any suggestions?
[I crossposted this in the Nightbane forum since I am not sure where would be better to ask]