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Posted: Mon Jul 19, 2004 2:15 pm
by Vrykolas2k
I'd get the Dimensionla market... hey, it fleshes out the Atlantis continent alot, has new races, and a few new toys and ideas if you want to run a slave liberation game...

Posted: Mon Jul 19, 2004 4:48 pm
by GaredBattlespike
Defiantly get Rifts Canada! The updated and variant Headhunter O.C.C.'s
are worth it for themselves, to say nothing of the additional info on the North American continent! :D The artwork rocks and the background info has given me some...ideas to use the next time that I run, instead of play. :shock:

Posted: Mon Jul 19, 2004 5:41 pm
by Dustin Fireblade
dnjscott wrote:
GaredBattlespike wrote:Defiantly get Rifts Canada! The updated and variant Headhunter O.C.C.'s
are worth it for themselves, to say nothing of the additional info on the North American continent! :D The artwork rocks and the background info has given me some...ideas to use the next time that I run, instead of play. :shock:


Really? I always liked the idea of headhunters, but thought they were too vanilla... I heard somewhere they get paired pistols now...?


Yeah in Rifts Canada the Headhunters are updated and expanded. Plus Canada has some cool D-bee's and places to go that are described.

Posted: Mon Jul 19, 2004 8:10 pm
by Brian Manning
dnjscott wrote:
GaredBattlespike wrote:Defiantly get Rifts Canada! The updated and variant Headhunter O.C.C.'s
are worth it for themselves, to say nothing of the additional info on the North American continent! :D The artwork rocks and the background info has given me some...ideas to use the next time that I run, instead of play. :shock:


Really? I always liked the idea of headhunters, but thought they were too vanilla... I heard somewhere they get paired pistols now...?


Canada rocks...I mean if you want paired pistols, just stick with the New West. I think they did a better job at the gun slingers and stuff. The Headhunters are a great set of variants, and IMO, don't need paired pistols to make them cool...The Robot Slammers are so much cooler than pretty much any other pilot class in Rifts (except that Juicer variant...I don't have JU, so I can't really comment on them).

The cold weather rules and stuff like that are also great. It's one of my favorite world books (Warlords of Russia being another favorite). Of course as a suggestion...Dinosaur Swamp is a fantastic new world book that really gives you far more flavor to use in NA, plus it's very low tech, so you can run much lower powered characters through there and really give them a hard time with dinos and such.

Posted: Mon Jul 19, 2004 8:24 pm
by Dustin Fireblade
There is the Headhunter Techno-Warrior (which gets paired firearms), Headhunter Assassin, Headhunter Anti-Robot Specialist, Headhunter Techno-Hound and the Momano Headhunter (which also gets paired firearms)

Posted: Mon Jul 19, 2004 8:38 pm
by Brian Manning
Like DF pointed out...it's got the paired firearms for a couple of the variants, but New West does the whole pistol thing better IMO. The anti-robot specialist, and the Momano hunter are too cool for school.

Posted: Mon Jul 19, 2004 9:09 pm
by Dustin Fireblade
The Momano Headhunter, also known as "Devil Hunter." Basically a variant that hunts demons. Does a good job of it too.

Posted: Mon Jul 19, 2004 9:12 pm
by Larsen
out of your list i'd have to choose rifts canada. But if you want a space adventure I would suggest rifts dimension book 2 phase world. My friends and I have had many fun space adventures thanks to this book.

Posted: Mon Jul 19, 2004 11:08 pm
by Adam of the Old Kingdom
and I'd like to see Australia 2 and 3

Posted: Tue Jul 20, 2004 3:15 pm
by Vrykolas2k
Geronimo wrote:
Adam of the Old Kingdom wrote:and I'd like to see Australia 2 and 3

yep, but I won't hold my breath for that...



Id rather see Rifts: Scotland and Ireland personally...

Re: books

Posted: Tue Jul 20, 2004 3:30 pm
by Vrykolas2k
dnjscott wrote:Hey! Y'all are hijacking my thread... I meant next RIFTS book for me...



Lol, get used to it... it's how these message boards seem to work :lol:

Posted: Wed Jul 21, 2004 10:51 am
by Borast
Depends on what you're playing... If you're playing mostl;y Three Galaxies stuff, you'll need different books than you would if you're playing on Earth.

Posted: Wed Jul 21, 2004 5:21 pm
by Dead Boy
Federation of Magic has some very good magic based OCCs that can't be beat, as well as severl handy magic items and an expanded list of new spells that (I don't think) aren't in the Book of Magic.

Posted: Thu Jul 22, 2004 10:38 am
by Borast
dnjscott wrote:Earth stuff... Usually, North America...


In that case...any/all of the SoT books
Rifts Canada
Rifts Psyscape
Rifts FoM
Coalition War Campaign
Juicer's Uprising
...