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Posted: Sun Jul 25, 2004 6:02 pm
by Dead Boy
Rifts is a game with a highly rich and diverse setting and environment. Given the wealth of material out there, I much prefer to use the source material available and stick to the canon setting and its events.

Conversely, with other games like Champions, I much prefer to make a lot of it up as I go along. Hero has the best game mechanics out there, but their setting is a little weak (though that is starting to change under the helm of the DOJ guys) and as such I feel I can do a better job... at least for my purposes. Conversely, Rifts is strong on setting and material, but weak on mechanics and as such I am less devout to the mechanical rules as I am the setting.

Posted: Sun Jul 25, 2004 9:55 pm
by Dustin Fireblade
Generally a twisted combo of the two.

Posted: Tue Jul 27, 2004 12:53 am
by Larsen
I do both. I like to use the books but every now and then I like to throw some areas out the window and make my own version of what happened there. Example soon some of the PC's in my game are gonna run into a prerifts city that somehow survived the coming of the rifts and is still around today, although the species of the inhabitants have changed a little.

Posted: Tue Jul 27, 2004 7:04 pm
by Carl Gleba
Both...it keeps the players on edge and paranoid :D

Carl

Posted: Tue Jul 27, 2004 7:26 pm
by dark brandon
both.

sometimes there just isn't enough powergaming material out there to cover all of our characters.