Rifts® Game Master Guide

Rifts® Game Master Guide

Rifts Game Master Guide

No Game Master should be without the Rifts® Game Master Guide! Everything you need from World Books 1-23, Sourcebooks 1-4, and·Siege on Tolkeen 1-6 has been carefully compiled into one tome! 

This book focuses each of the above Rifts® books' technology, armor, equipment, power armor, robots, and vehicles. We even threw in Psionic powers, maps, skills, indexes, experience tables and more! You can't beat this one-stop shop for all your GMing needs!

Highlights Include:

  • 503 weapons, including explosives, plus E-Clips and ammo notes.
  • 300 skills listed and described.
  • 290 pieces of equipment.
  • 104 suits of body armor.
  • 182 vehicles.
  • 86 suit of power armor.
  • 58 robots.
  • Optional combat rules and examples of play.
  • Comprehensive index of O.C.C.s, R.C.C.s, P.C.C.s, and monsters.
  • Experience tables for scores of character classes.
  • Designer notes, rules clarifications and reference notes.
  • Game Master tips and hints for running Rifts®.
  • Maps, adventure ideas, and a lexicon of terms.
  • Cover by David Dorman. Interior art by Perez, Wilson & others.
  • 352 pages - Cat. No. 845.

Buy Rifts® Game Master Guide in the Palladium Books® store

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