Palladium Books® Weekly Update – May 1, 2014
By Kevin Siembieda
It has been a busy week. We've been playing catch-up on several fronts and moving a number of products further along toward final production. We've also been prepping for Penguicon (it is this weekend), so let us start with that. Please note the CORRECT times of my panel talks in this week’s Update.
Meet Kevin Siembieda at Penguicon, Southfield, Michigan – May 2-4, 2014 – also hang with artists Charles Walton and Jeff Burke, and other Palladium staff
I am one of the featured guests at Penquicon this weekend, May 2-4, at the Westin Hotel in Southfield, Michigan. Palladium will be there with a table of select products, and Chuck Walton will have a table of his own where he’ll be selling original art and doing convention sketches. I will be present every day, all day long, till about 8:00 PM or so. Come on down to visit with me (Kevin Siembieda), Chuck Walton, Jeff Burke, Alex Marciniszyn and Julius Rosenstein. We’ll also be showing off Robotech® RPG Tactics™ prototype game pieces and the rule book, as well as a photocopy of Rifts® Northern Gun™ Two.
Here are my four panel events with the *correct* times:
- Hollywood and Licensing (Friday, 7:00 PM) – an insider’s perspective.
- How to Be the Best G.M. (Saturday 1:00 PM) – tips on how to make your gaming sessions fast paced and memorable.
- World Building (Saturday at 5:00 PM) – the best tips on making a unique and sensational game setting.
- Pen and Paper Game Design (Sunday at 1:00 PM) – tap my mind on ways to design your own games for publication or just for fun.
The rest of the time I’ll be hanging at the Palladium booth and participating in a few other panel talks and convention events, most of the day and into the evening. These small conventions are always fun because we are able to spend more time chatting with our fans. So come on down and hang for a while with the Palladium crew.
Penguicon is a not-for-profit, community-run convention for diverse tastes – open source software, science fiction, music, gaming, DIY, and more. There will a masquerade contest, music, lots of fun panels and seminars, a dealers’ room and other good stuff. Check out the website and come on over to join the fun.
For more details about Penguicon, go to: http://2014.penguicon.org/
UPDATE: Rifts® Northern Gun™ Two – Ships around May 21
I approved the digital proofs of Rifts® Northern Gun™ Two at the printer just this afternoon. The covers and interior pages looked great and everything is moving forward. The printer could not give me an estimated ship date yet, because they have to check with the bindery schedule. Since this book is so big at 256 pages, we’re having it “sewn” as well as perfect bound, and the printer needs to check with the bindery because of that extra, quality-insuring step. Palladium’s printer rep did agree that my estimate in last week’s Update is probably pretty close. She estimated May 20-23 for the mass market softcover and June 9-12 for the Megaverse Insider hardcovers. She should be able to confirm a date next week.
After six weeks of seemingly endless additions (the equivalent of an entire, second 160 page book!), I’m quite convinced I am, indeed, a crazy gaming geek. That said, I think Rifts® gamers will go wild over the fun vehicles and information in this massive, 256 page toy box. The biggest book of fully described “vehicles and equipment” we have ever done! Gear heads and technophiles, rejoice!
Wayne will try to get a Second Rifts® Northern Gun™ Two FREE Sneak Preview put on DriveThruRPG.com over the weekend (maybe as soon as tomorrow). There is already an advance Rifts® Northern Gun™ Two Sneak Preview – available free on DriveThruRPG.com. There are also FREE previews on DriveThruRPG.com for Rifts® Northern Gun™ One, Rifts® Vampires Sourcebook, Rifts® Vampire Kingdoms™ (Revised Edition), Rifts® Black Market, Rifts® Lemuria, The Rifter® #65, Dragons and Gods™, Dead Reign™ RPG, Endless Dead™ sourcebook and others, too. Plus we plan to add other sneak previews. Btw, the original Rifts® Vampire Kingdoms World Book is also available as a PDF on DriveThruRPG, for those of you who may be interested. More are coming.
UPDATE: The Rifter® #66 – Ships around May 21
After talking with the printer, it’s looking more like The Rifter® #66 will ship the same time as Rifts® Northern Gun™ Two, around May 20-23. Demands of the week prevented us from diving into it full force like we had hoped, but it will go to the printer next week. Chuck Walton is done with all his artwork for the Splicers® article, and all the other artists are done with their work for it, too. Will ship with Rifts® Northern Gun™ Two around May 21st.
UPDATE: Rifts® Megaverse® in Flames™
I’ve been spreading my time on numerous projects, as has Wayne Smith. So I’ve done some work on The Rifter® #66 and some preliminary work on Rifts® Megaverse® in Flames™. Wow, did Carl Gleba do a nice job. Another book that will please and surprise Rifts® fans. June release.
UPDATE: Dead Reign™: Graveyard Earth™
No change from last week. The manuscript is in. Art is being done. It will be coming in June.
UPDATE: Robotech®: Expeditionary Force Marines Sourcebook
As I said last Update, this 160 page sourcebook will be a summer release. Count on it. Art will be assigned very soon. Then it’s approval time from Harmony Gold on text and art. We should start by the end of May. Anticipating a June or July release.
UPDATE: Robotech® RPG Tactics™
We’ll have a color printout of the Robotech® RPG Tactics™ rule book and many of the prototypes will be on display at Penguicon, so if you are attending that convention, stop by our table in the dealers’ room to check ‘em out. Jeff Burke will also be running demos off and on at the convention.
We’re told things are moving forward with sprue layout on the manufacturing front. A couple of photos were emailed to us for two of the Zentraedi pieces whose molds are done tooling, and we expect to get the physical sprues next week. But we’re still waiting for others. In fact, we’ve been waiting weeks now – since the GAMA Trade Show – to get the prototypes and final sprue layout for the iconic and pivotal Valkyries. Apparently, there were delays and problems getting the molds broken down into sprues and done right.
As you know, Palladium is completely new to the wargame business. That’s why we joined forces with the talented gents at Ninja Division – the combined talents of Soda Pop Miniatures and Cipher Studios. Palladium is trusting their knowledge and expertise in all aspects of sculpting, mold making, sprue breakdowns and manufacturing. Like you, we assume they are doing everything in their power to make this the best product possible and to get Robotech® RPG Tactics™ to market as quickly as possible. You know the Ninja Division/Soda Pop/Cipher Studios reputation for quality, so you KNOW what you can expect from them with regard to Robotech® RPG Tactics™. In fact, both Palladium Books and Ninja Division (Soda Pop/Cipher Studios) are known for their quality products. And our goal from the start has been to make Robotech® RPG Tactics™ a fun, quality game that wargamers and Robotech® fans will go wild over.
We have put our hearts and souls into this product line. Palladium Books has NEVER put Robotech® RPG Tactics™ aside to work on something else. In fact, while we’ve been waiting for molds, sprues and manufacturing to be finalized, we have been fine-tuning and adding to the things we have some direct control over, such as the creation of a comprehensive color guide, reworking the decal sheet to include as many vital images as possible, and other aspects of the product. As soon as the last prototypes and sprue breakdowns are hammered out, we are off to the races with Wave One. Can’t be soon enough, for us.
UPDATE: 2015 Palladium Open House – May 14-17, 2015
Nothing new to report on this front yet. I will post more details about the 2015 POH in the weeks to come. I’m already looking forward to seeing many of you next year!
Quick overview of the week
This week was filled with convention prep, approvals, correspondences, meetings, and taking care of business matters. I’ve been working on contracts, paying bills, signing and numbering more copies of Palladium Fantasy®, 2nd Edition Hardcovers (which are flying out of the warehouse!), and a number of other things. The days this week just zoomed by. I had a brief meeting with Mark Dudley and Ben Rodriguez this week, took a couple of telephone meetings, and had a few brainstorming sessions in plotting out upcoming products, workloads and scheduling with Jeff, Wayne and Alex, as well as spent a little time with a few fans who dropped by the office. Oh, yeah, and I’ve been doing some writing. That includes posting a couple of Murmurs from the Megaverse this week and posting on Facebook. I’m trying to get back in the groove of posting much more often again. Writing is going well and we’re feeling pretty pumped up about upcoming product.
Palladium Birthdays: Today is Wayne’s birthday, so I’m trying to arrange it so he has the weekend off, but that probably means a late night today and tomorrow. Sorry about that, Mr. Smith. Happy Birthday, Wayne, you’re the best.
Until we talk again in the next Weekly Update, we’ll be working away on The Rifter® #66 and Rifts® Megaverse® in Flames™. I’m looking forward to Penguicon this weekend and hope to see some of you there. Game on!
– Kevin Siembieda, Publisher, Writer & Wild Man
NEW! Rifts® World Book 34: Northern Gun™ Two – May 2014
DONE and coming your way in May. Rifts® Northern Gun™ Two is the biggest book of fully described vehicles and equipment Palladium has ever produced. It is officially 256 pages, but it is the equivalent of 300 pages! We were able to squeeze more pages in using some typesetting and layout tricks and a slightly smaller font size than our normal 10 point type.
Technophiles rejoice! You get power armor galore, plus hovercycles, body armor, robot drones, amphibious vehicles, combat vehicles, ground vehicles, and other gear, plus gladiators of the Robodome and hints about things to come and NG’s relationship with the Coalition States. EXPANDED from 160 pages to 256 pages. Epic adventure. Order yours today. Ships around May 23. Waiting to get a date from the printer.
- 10 robot drones and haulers.
- 30+ NG power armor suits; an expansive range.
- 30+ suits of M.D.C. body armor.
- 20+ types of “armored clothing.”
- 15 vehicles.
- 14 hovercycles and 8 motorcycles.
- 9 amphibious vehicles and watercraft.
- 6 military, armored combat vehicles.
- 4 aircraft and 4 jet packs.
- Miscellaneous combat gear and other equipment.
- Robot Gladiator O.C.C. and robot gladiators.
- The Robodome – Robot Gladiatorial Arena.
- Pirates and more.
- Written by Matthew Clements and Kevin Siembieda.
- Interior artwork by Walton, Bradshaw, Manning, Mumah and others.
- Wraparound cover by John Zeleznik.
- 256 pages – $26.95 retail – Cat. No. 888. Softcover ships around May 23. Special Megaverse Insider hardcover edition ships around June 10. Both dates are estimates. We’ll let you know when the printer gives us an actual date, but these are probably within a couple days of what they’ll tell us.
- Check out the FREE Sneak Preview on DriveThruRPG.com!
HOT! Rifts® World Book 33: Northern Gun™ One – Available Now!
If you are getting NG-2 you’ll want NG-1, even though both titles stand alone. Rifts® Northern Gun™ One is the most tech-filled World Book Palladium has ever produced, and gamers are loving every page of new weapons, robots, power armor, vehicles and NG background.
- In-depth look at Northern Gun, its robots, stores, politics and operations.
- 70+ NG weapons; old and new.
- 27 NG giant combat and exploration robots. Described in detail.
- Many new robot weapon systems and features.
- Notable cities and people of the Ishpeming Republic/Northern Gun and much, much more.
- Wraparound cover by Chuck Walton.
- Written by Matthew Clements, Kevin Siembieda and others.
- 224 pages – $24.95 retail – Cat. No. 887 – Available NOW!
- Check out the new FREE Sneak Preview on DriveThruRPG.com!
NEW! The Rifter® #66 – Ships May
The Rifter® #66 offers a variety of source material, monsters, baddies and information. All wonderful fodder for weaving your own adventures regardless of the setting. Plus great art, news, coming attractions, and more.
Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas, and find new avenues of adventure. It provides useful, ready to go, source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting. Every issue has material for Rifts® and at least 2-3 other Palladium game lines.
The Rifter® Number 66 includes:
- Heroes Unlimited™ – Bite of the Snake-Men – by Glen Evans. An HU2 adventure and a new batch of bad guys to battle.
- Splicers® – Bestiary – by Edward Sauerland. A selection of strange creatures, monster creation tables and rules, the Ranger O.C.C. and more. Art by Chuck Walton.
- Rifts® – Black Market: Rise to Power, Part Two – by Max Kautsch. Source material on the Black Market town of Singer, plus notable characters and some Black Market TW weapons.
- Rifts® Phase World®/Three Galaxies™: Space Pirates – by Braden Campbell. The title pretty much says it all: Space Pirates. What more do you need?
- Rifts® Short Story – Skipping Stones – by Brett Caron.
- News, coming attractions, product descriptions and more.
- Heroes Unlimited cover by Amy L. Ashbaugh.
- Art by Allen Manning, Brian Manning, Mike Mumah, Ben Rodriguez, Tanya J. Ramsey and Charles Walton.
- 96 pages – $13.95 retail – Cat. No. 166. Ships in May, 2014. Please note the increased cover price.
The “Collected” Mechanoid Invasion® Trilogy – available now
This is the original three Mechanoid Invasion® books published in 1981 and 1982 and first collected in one volume in 1998. The collection is back due to popular demand from YOU. It contains all the material that appeared in the original three Mechanoid Invasion® books plus some background history. This is the game and sourcebooks that launched Palladium Books.
The story of the Mechanoid Invasion® is a tragic one that spans the galaxy and generations of people. The Mechanoid Invasion® starts on a distant planet being colonized by humans, until the Mechanoids arrive. The seemingly alien mechanized monsters intend to strip the planet of all its resources and literally carve it up into pieces and haul it away. The loss of human lives mean nothing to them. Indeed, the Mechanoids seem to delight in capturing, torturing and slaughtering what humans they can find. Can nothing stop the destruction?
The Journey follows the story of human colonists from the doomed planet surviving by living between the walls and tunnels like rats on a ship.
Homeworld carries our story to the Mechnoids’ homeworld in search of answers, but only more mystery, carnage and alien menaces await.
All of the above are contained in this one, 208 page volume. Back in print because YOU demanded it. But this volume is also unique as it gives you a glimpse of Palladium Books from its very beginning. Enjoy.
- 29 Mechanoids and their robot minions.
- 18 human O.C.C.s including combat troops, psychics and others.
- 7 alien races including the insectoid Mechanoid allies, the Dionii.
- All kinds of energy weapons, combat armor, vehicles, spaceships and more.
- Suitable for other Palladium world settings. ALL characters, aliens, ships and gear can be dropped into Rifts®, Phase World®, The Three Galaxies™, Heroes Unlimited™ and other Palladium RPG settings with minimal conversions (i.e. turn S.D.C. for armor and weapons into M.D.C.).
- An S.D.C. setting that is easily converted to M.D.C. environments.
- An 8½x11 softcover edition of the “collected” Mechanoid Invasion® Trilogy.
- Classic recreation of the original white and blue cover by Kevin Siembieda.
- Written and illustrated by Kevin Siembieda.
- Some additional art by William Messner Loebs, Michael Gustovich, and James A. Osten. Maps by Erick Wujcik (as well as some additional text).
- 208 pages – $24.95 retail – Cat. No. 400. The first new printing in over a decade. Available now!
NEW! Rifts® World Book 35: Megaverse® in Flames™ – June, 2014
The Minion War spills across Rifts Earth, where demons and infernals hope to recruit allies and use the Rifts as gateways of destruction. Their influence shakes things up across the planet, especially at locations where demons and Deevils already have a strong presence. Demons, Deevils and supernatural beings run rampant and wreak havoc across the world. As soon as NG-2 is finished, we dive into the fast-tracked production of Megaverse® in Flames™ for an April release.
- Demon plagues and mystic blights.
- Soulmancy and Blood Magic revealed.
- Magical and demonic weapons and war machines.
- Demonic armies, strongholds and places of evil.
- Hell Pits and Rune Forges.
- Many Demon Lords, their minions and plans.
- Calgary, the Kingdom of Monsters; in detail.
- Ciudad de Diablo, Harpies’ Island and other notable Hell holes on Earth.
- Lord Doom, Pain and other demonic leaders.
- Horune treachery, Dimension Stormers and other villains.
- Notable demonic generals, mercenaries, people and places.
- Battleground: Earth – as demons and infernals amass their legions.
- Global chaos and the places most dramatically affected by the Demon Plagues.
- Epic battles and adventure ideas galore.
- Written by Carl Gleba. Part of the Minion War “Crossover” series.
- 192 pages – $24.95 retail – Cat. No. 876. June, 2014.
NEW! Dead Reign™ Sourcebook 5: Graveyard Earth™ – Ships in June
When the dead rise and communications and power grids collapse, nothing matters except your own survival. But what about the rest of the world? What’s happening in other places? Has any government survived? Is anyplace safe?
Dead Reign™ Graveyard Earth™ tries to answer those questions and others. And in doing so, provides gamers and G.M.s with more fuel for adventure.
- Zombie World Tour – How the Wave and the Zombie Apocalypse has played out across the globe.
- A Thousand Miles of Dead – Getting home from abroad in a world of zombies.
- American military forces overseas and their journey home.
- Alternative campaign settings and Random Campaign Setting tables.
- Random Encounters by Region and Random Survivor Leaders.
- Level of Zombie Threat table. Zombies and exposure to the elements.
- Walled cities and other Alternative Safe Havens.
- Car problems, aircraft landing conditions and encounters on the road and by sea.
- Written by Matthew Clements. Cover by E.M. Gist.
- 48-64 pages – $12.95 retail (tentative) – Cat. No. 235. Ships in June 2014. In final development. Final page count and date of release yet to be determined.
NEW! Heroes Unlimited™ 30th Anniversary Hardcover Edition – only $40 while supplies last – available now
The Heroes Unlimited™ RPG turns 30 years old this year. To celebrate, Palladium is releasing a special, commemorative, Heroes Unlimited™ 30th Anniversary Hardcover, for only $40. Available now. The original HU2 hardcover sold for $50 and has since become a collector’s item that sells for $200-$350 on the secondary market.
To preserve the value of the “original” Heroes Unlimited™ Gold Hardcover Edition, we have made the HU2 30th Anniversary Edition as visibly different (and cool) looking on the outside as possible. The material used for the cover is different (not leatherette), the color is a lighter shade of blue, and although the cover is imprinted in gold foil, it features artwork depicting a superhero and the words “Special 30th Anniversary Edition.” Even the spine is different looking, and the end sheets are red and without art. The red, white and blue combination represents the United States of America, the birthplace of superhero comic books, and the colors of costumed heroes.
All the elements described above should make the Heroes Unlimited™ 30th Anniversary Hardcover impossible to mistake for the original HU2 signed and numbered HC edition. We have kept the price an unprecedented, low $40 for a hardcover Gold Edition of this size. We want to give Heroes Unlimited™ fans a crack at purchasing one before the price skyrockets on the secondary collectors’ market. Enjoy and game on!
- Limited to 400 signed and numbered copies.
- Signed and numbered on the credits page by Kevin Siembieda and the Palladium staff. We’ll try to get an artist or two to sign as well.
- Blue fabric cover with gold foil imprinting. A completely new and different cover than the original HU2 Gold Edition.
- Interior pages are exactly the same as the original HU2 HC and the current softcover edition.
- Create any type of hero and superhuman – aliens and mutants to super-soldiers, martial artists, mages and Mega-Heroes.
- 100+ super abilities, plus scores of sub-powers.
- 100+ magic spells plus Enchanted (Magical) Weapons and Objects.
- 40+ psionic abilities.
- Super-Vehicles, high-tech hardware, in-depth characters and more.
- Written by Kevin Siembieda. Cover art by Michael Wilson.
- 352 pages – ONLY $40 retail from Palladium Books only – Cat. No. 5000HC. Available NOW! Order yours today. Note: The price is only $40 to celebrate the proud event of HU2's 30th Anniversary and make sure the hardcover is accessible to our core fan base. Enjoy.
- A complete role-playing game with many sourcebooks.
- Heroes Unlimited™ – celebrating 30 years of heroic adventure.
NEW! Palladium Fantasy RPG®, 2nd Edition, 30th Anniversary Hardcover Edition – only $40 while supplies last – Available now – Second Edition Rules
It didn't seem fair to offer a Heroes Unlimited™ Hardcover Edition and not one for Palladium Fantasy®, has released a Palladium Fantasy® Special 30th Anniversary Hardcover. The Palladium Fantasy RPG® was released in June of 1983, so technically, the Fantasy Game is still 30 years old until June.
The original Crimson Edition hardcover sold for $50 and has since become a collector’s item that sells for $250-$400 on the secondary market. The special, commemorative, 30th Anniversary Hardcover sells for only $40.
To preserve the value of the “original” Palladium Fantasy RPG® Crimson Edition Hardcover, we have made the 30th Anniversary Edition as visibly different looking on the outside as possible. The material used for the cover is a brown leatherette imprinted with “Elemental Green” foil, different art on the cover, and the words “Special 30th Anniversary Edition.” Even the spine is different looking and the end sheets are without artwork.
All the elements described above should make the Palladium Fantasy RPG® 30th Anniversary Hardcover impossible to mistake for the original signed and numbered HC edition. The price is $40 (while supplies last), low for a limited edition of its size. We want to give Fantasy fans a crack at purchasing one before the price skyrockets on the secondary collectors’ market.
Second Edition rules. There has been some confusion among fans as to whether this hardcover edition is First or Second Edition rules. It is SECOND Edition rules, exactly the same as the current material in the softcover book.
- Limited to 450 signed and numbered copies.
- Signed and numbered by Kevin Siembieda and the Palladium staff.
- Brown leatherette cover with Elemental Green foil imprinting. A completely different cover than the original Crimson Edition.
- Interior pages are exactly the same as the current softcover.
- 30+ different Fantasy O.C.C.s – Mind Mage, Diabolist, Druid, Wizard, Palladin, Ranger, Thief, Assassin, and more.
- 300+ magic spells.
- 60+ magic wards and 50 magic circles.
- Psionic abilities and psychic characters.
- Demons, magic items, weapons, world background and more.
- Written by Kevin Siembieda.
- The Palladium Fantasy hardcover is exactly the same as the ‘current’ printing of the softcover edition; Second Edition rules.
- 336 pages – ONLY $40 retail from Palladium Books only – Cat. No. 4500HC – available now. Sorry, this product is not available in stores. Note: The price is only $40 to celebrate the proud event of Palladium Fantasy’s 30 years of continuous publication and make sure the hardcover is accessible to our core fan base. Enjoy.
- A complete role-playing game with many sourcebooks.
- Palladium Fantasy® – celebrating 30 years of wonder.
RECENT RELEASE: The Rifter® #65 – Available now
The Rifter® #65 is all about the secrets of power. In some cases, dark secrets: 60 new Necromancy spells and magic for Rifts® and other settings, the power of the Soul Merchant for BTS™, rising to power within the Black Market for Rifts®, a Chaos Earth® short story, and for Heroes Unlimited™, a band of superhumans, robotics and gadgets. Plus news, coming attractions, and more.
Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas, and find new avenues of adventure. It provides useful, ready to go, source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting. Every issue has material for Rifts® and at least 2-3 other Palladium game lines.
The Rifter® Number 65 includes:
- Heroes Unlimited™ – Contemporary High-Tech Robotics and Gadgets – by David F. Smith. Bionics, robots and more.
- Heroes Unlimited™ – Once More unto the Breach – by Alex Tulloch. A band of super-beings and their motives.
- Beyond the Supernatural™ – Hollow Road Adventure – by Anthony Uyl. Evil takes unexpected forms in the pursuit of power. An adventure in which the players will discover that the local townsfolk can be just as evil as the Supernatural in their pursuit of power.
- Rifts® – Black Market – Rise to Power, Part One – by Max Kautsch. Source material on the Black Market and one Faction’s bid for power.
- Rifts®, Palladium Fantasy® and other settings – Necromancy – 60 Spells – by Eric Siems. 60 spells plus Necromantic magic items, the Dread Knight O.C.C., Spirit Caller O.C.C., and Bone Merchant NPC.
- Rifts® Chaos Earth® Short Story – Chaos Eve – by Shawn Merrow.
- News, coming attractions, product descriptions and more.
- Heroes Unlimited cover by Charles Walton.
- 96 pages – $11.95 retail – Cat. No. 165. Available now.
RECENT RELEASE: Dead Reign™ Sourcebook 4: Fear the Reaper™ – Available now!
Like knights mounted on motorcycles, the Road Reapers travel the wasteland that Earth has become, searching for survivors, fighting zombies and waging war against the Death Cults that threaten all mankind.
This epic sourcebook explores the nature of heroes and heroism in the Zombie Apocalypse. It contains the secrets of the fabled Road Reapers, their structure, leadership, missions and purpose, as well as gear and combat notes. Plus a horrifying new zombie known as the Terror Zombie, plus Floaters (zombies in water) and which zombies can swim. Survival is one thing. Can you keep your humanity and be a hero?
- Comprehensive background on the legendary Road Reapers™ – zombie hunters and heroes of the Zombie Apocalypse.
- The Road Reaper Way of Life: Living and fighting on the road.
- Road Reaper missions, strategies and tactics.
- The Road Reapers’ Code – a guide to being a Road Reaper and hero.
- Structure and organization of Road Reaper units.
- Road Reaper areas of specialty and bonus skills.
- Road Reaper Specializations like the Ex-Con, Road Captain, Scout and Fix-It Man.
- More zombie-killing advice from Brad Ashley, the notorious leader of the Road Reapers and author of the Road Reapers’ Survival Guide.
- Notable weapons and gear used by the Road Reapers.
- Stats for snowmobiles and boats.
- Combat notes and optional character tables.
- Terror Zombie, an amalgamation of horror fused to a Mock Zombie.
- Zombies in water and which ones can swim!
- Many adventure ideas and random tables.
- Written by Matthew Clements.
- 48 pages – $12.95 retail – Cat. No. 234. Available now!
NEW! Robotech®: Expeditionary Force Marines Sourcebook One
– Formerly titled ‘UEEF Marines’
Robotech®: Expeditionary Force Marines is a sourcebook that we know will wow and please Robotech® fans.
- New mecha and weapons.
- Aliens and space adventure.
- Written by Irvin Jackson.
- 160 pages – $20.95 retail – Cat. No. 553 – Summer release.
Robotech® RPG Tactics™ – Coming Summer 2014
This is the game Robotech® fans have wanted for decades.
Robotech® RPG Tactics™ is a fast-paced, tabletop combat game that captures the action and adventure of the Robotech® anime. Two or more players can engage in small squad skirmishes or scale up to massive battles. Relive the clashes of the First Robotech War, engage in stand-alone tactical games, or use the dynamic game pieces to enhance your Robotech® RPG experience. Or simply collect your favorite mecha from an expanding range of top-notch game pieces.
Mecha vs Mecha. Take command of the fighting forces of the United Earth Defense Force (UEDF) valiantly defending Earth from alien annihilation. Or lead the massive clone armies of the Zentraedi Armada to recover an alien artifact of immense power and enslave humankind.
Robotech® RPG Tactics™ Box Set – Cat. No. 55100
- Brought to you by Palladium Books®, created with Ninja Division (the creative minds behind Soda Pop Miniatures and Cipher Studios).
- Full color, softcover rule book; wraparound cover and lots of new, color artwork.
- 24 Battle Dice, 12 UEDF and 12 Zentraedi.
- 40 color game cards (unit cards, etc.).
- 4x VF-1A Valkyries (in Fighter, Guardian, and Battloid modes).
- 1x VF-1J "Officer" in all three modes.
- 4x Destroids: 2 Tomahawks and 2 Defenders.
- 12x Regult Zentraedi Battlepods.
- 1x Glaug Officer's Battlepod.
- 1x Quel-Regult Recon Battlepod.
- 1x Quel-Gulnau Recovery Pod.
- 1/285th scale, high quality, multi-pose plastic game pieces (40mm to 70mm tall). World-class sculpts from sculptors around the world.
- Game rules use D6.
- Turn-based system of play.
- Scalable from small squad skirmishes to mass battles. Can accommodate two to several players.
- Combat is fast and designed to emulate the anime action.
- Measuring tape required to determine targets and distance.
- Small parts and some assembly required. Game pieces come unpainted.
- Release Date: An exact date is yet to be determined; Summer 2014.
- $99.95 retail price – Cat. No. 55100 (Main Box Game).
The First Six Robotech® RPG Tactics™ Expansion Packs
The first six expansion packs will be available to retail at the same time as the main box game. Here are the “official” SKUs and retail prices.
UEDF Valkyrie Wing
Build your fleet of Earth defenders with the Valkyrie Veritech Fighter; six figures total.
- 2 Valkyries in Fighter mode.
- 2 Valkyries in Guardian mode.
- 2 Valkyries in Battloid mode.
- Multiple heads for making the VF-1A and VF-1J.
- Plastic game pieces. Assembly and painting required.
- Not a toy. Small parts, not suitable for children under the age of 13.
- Cat. No. 55201 – $36.95 retail. Note: Pricing and content may be subject to some minor changes, but that is NOT anticipated.
UEDF Tomahawk/Defender Destroids
Expand your Destroid squad with these formidable walking tanks; four figures total.
- 2 Tomahawk Destroids – the main battle tank of Destroids, brimming with powerful particle beam cannons for arms, and wielding a battery of missiles and an array of other weapons.
- 2 Defender Destroids – a long-range, anti-aircraft juggernaut capable of shooting down incoming Zentraedi Battlepods and Gnerl Fighters.
- Plastic game pieces. Models require assembly and painting.
- Not a toy. Small parts, choking hazard. Not recommended for children under the age of 13. Adult supervision advised.
- Cat. No. 55202 – $32.95 retail. Note: Pricing and content may be subject to some minor changes, but that is NOT anticipated.
UEDF Spartan/Phalanx Destroids
Add some long range power and up-close punch to your army with these valuable Destroids; four figures total.
- 2 Spartan Destroids – civil defense, riot control and deadly in hand to hand combat.
- 2 Phalanx Destroids – a walking, long-range missile artillery unit.
- Plastic game pieces. Models require assembly and painting.
- Not a toy. Small parts, choking hazard. Not recommended for children under the age of 13. Adult supervision advised.
- Cat. No. 55203 – $32.95 retail. Note: Pricing and content may be subject to some minor changes, but that is NOT anticipated.
Zentraedi Regult Battlepods
Expand your Zentraedi forces with their main infantry battle mecha; six figures total.
- 6 Regult Tactical Battlepods – the lightning quick Regults, armed with a pair of particle cannons and auto-cannons, attack in wave after wave.
- Plastic game pieces. Models require assembly and painting.
- Not a toy. Small parts, choking hazard. Not recommended for children under the age of 13. Adult supervision advised.
- Cat. No. 55401 – $36.95 retail. Note: Pricing and content may be subject to some minor changes, but that is NOT anticipated.
Zentraedi Artillery Battlepods
Give your Zentraedi legion greater firepower with these artillery and support Battlepods; four figures total.
- 4 Zentraedi Support Battlepods, each of which can be made into any of the following:
Gluuhaug-Regult – Light Artillery Battlepod
Serauhaug-Regult – Heavy Artillery Battlepod
Telnesta-Regult – Experimental Particle Beam Battlepod
Four figures total. - Plastic game pieces. Models require assembly and painting.
- Not a toy. Small parts, choking hazard. Not recommended for children under the age of 13. Adult supervision advised.
- Cat. No. 55402 – $36.95 retail. Note: Pricing and content may be subject to some minor changes, but that is NOT anticipated.
Zentraedi Glaug Command Pack
This diverse pack provides your Zentraedi forces with greater tactical capabilities; three figures total.
- 1 Glaug Officer’s Battlepod – the fast and deadly mecha of Zentraedi field leaders.
- 1 Quel-Regult Scout Battlepod – the stealthy eyes and ears of your Zentraedi battle force; electronic warfare capabilities.
- 1 Quel-Gulnau Recovery Pod – enhances the Glaug’s ability to bring in Battlepod reinforcements. Note: This figure has NEVER before been offered by any company.
- Plastic game pieces. Models require assembly and painting.
- Not a toy. Small parts, choking hazard. Not suitable for children under the age of 13. Adult supervision advised.
- Cat. No. 55403 – $36.95 retail. Note: Pricing and content may be subject to some minor changes, but that is NOT anticipated at this time.
Robotech® Macross® Saga Sourcebook – New Size
Available now – 8½ x 11 size
All the famous mecha and action of Robotech® starts here with the Macross® Saga when an alien armada enters Earth orbit. They have come to reclaim a lost spacecraft that crash-landed on Earth 10 years earlier. A space fortress that Earth’s protectors have rebuilt into their own flagship against alien invasion. The resulting conflict gives birth to heroes and becomes the stuff of legend, but the Earth will never be the same. Robotech® The Macross® Saga Sourcebook is now available as an 8½ x 11 inch sourcebook.
Note: This is the setting for Robotech® RPG Tactics™, so if you’re looking for more information about the mecha, Earth’s defenders, the Zentraedi invaders, and Macross Saga setting, this is the book for you. Epic adventure awaits.
A Robotech® Role-Playing Game Sourcebook:
- Transformable Veritech Fighters known as Valkyries take to the sky to defend the Earth.
- Destroids, giant walking tanks, are among Earth’s front-line defenders.
- The SDF-1 and Earth air, ground and space combat vehicles.
- Zentraedi mecha, powered armor suits, and select spacecraft.
- The Zentraedi warriors, their war machines and culture.
- Notable characters from the TV series statted out.
- Quick Character Creation Tables enable you to make Macross characters in 15 minutes or less.
- New skills and M.O.S. skill bundles.
- The Robotech® The Shadow Chronicles® RPG “rule book” is needed to play (Cat. No. 550 or 550HC).
- 128 pages – $16.95 – Cat. No. 551 – standard 8½ x 11 size – Available now.
BACK IN PRINT! Heroes Unlimited™ RPG, 2nd Edition
If you love playing smart games with heroic super beings in possession of strange and wondrous powers or technology, then Heroes Unlimited™ is the role-playing game for you. This RPG has unleashed the superheroes inside gamers for three decades and counting.
Heroes Unlimited™ RPG is probably most famous for rules and abilities that enable you to play ALL types of heroes while capturing the feel of comic books, and for being a thinking-gamer’s setting. All of this adds up to super-fun and epic comic book-style adventure.
- 11 Archetypes or Categories of Heroes, and another dozen subcategories including Crazy Heroes, those empowered by magical artifacts, Immortals, geniuses, and heroes without any super abilities whatsoever.
- 100+ super abilities, plus scores of sub-powers.
- 100+ magic spells plus Enchanted (Magical) Weapons and Objects.
- 40+ Psionic abilities.
- Super-Vehicles, high-tech hardware, in-depth characters and more.
- Create any type of hero and superhuman – aliens and mutants to super-soldiers, martial artists, mages and Mega-Heroes.
- Cover by comic book legendary artist, Jim Steranko.
- Interior Artwork by Ramon Perez, Scott Johnson, Mark Dudley, Paulo Parente, Kevin Long, Mike Gustovich and others.
- Written by Kevin Siembieda.
- A complete role-playing game with many sourcebooks.
- Heroes Unlimited™ – celebrating 30 years of heroic adventure.
- 352 pages – $26.95 retail – Cat. No. 500 – Available now!
Just a few notable Heroes Unlimited™ Sourcebooks:
Instantly expand your playing experience with these and other HU2 sourcebooks.
- Villains Unlimited™ – 80+ villains, rules for creating secret organizations, gadgets, adventure ideas and more.
- Heroes Unlimited™ G.M.’s Guide – with 10 complete adventures, additional and optional rules, many random tables, 70 more magic spells, new vehicles and equipment, the law, G.M. tips and more.
- Powers Unlimited™ One – New powers galore! 120+ Minor Super Abilities, 45+ Major Abilities, 20 more psionic powers and more.
- Powers Unlimited™ Two – 11 new power categories and many sub-set types of heroes, symbiotes, weaknesses, and more.
- Powers Unlimited™ Three – 130 more new powers. ‘Nuff said.
- Heroes of the Megaverse® – A sourcebook that enables you to bring your heroes and supermen (and any of the HU2 sourcebook characters, powers and material) into the Rifts® and/or Phase World®/Three Galaxies™ settings, plus new powers, heroes, superhuman creation tables, and more.
- And other sourcebooks.
BACK IN PRINT – Dragons & Gods™ – for Rifts® & Palladium Fantasy® – Available now
We sold out during the Christmas season, but this fun book, suitable for use in Rifts® (complete with M.D.C. stat notes) as well as the Palladium Fantasy RPG®, is so popular that we did a full reprint of it.
This is the 3rd printing of a dynamic sourcebook filled with big ideas and insightful rules for creating gods and their followers as well as presenting an array of deities and dragons. The dragon section provides insight to how Palladium Dragons think and function. Great artwork, too. Co-written with Erick Wujcik. With the Minion War™ soon to erupt on Rifts® Earth via Megaverse® in Flames™, you may find a book about dragons and gods to be a very useful sourcebook.
This expansive sourcebook presents detailed information about the mythical dragons and gods common to the Palladium Fantasy® world, but contains notes for use in Rifts® and is easily adapted to the Rifts® setting. It includes sections about Dragonwright, the Gods of Taut, Elementals, Demon Lords, dragons, and the forces of light and dark. Suitable for use with the Palladium Fantasy RPG®, Rifts®, Heroes Unlimited™, and Beyond the Supernatural™, or any fantasy game.
- 14 dragons, including the Hydra, Lo-Dox and others.
- 40+ Gods complete with minions, magic weapons & worshipers.
- 20 Demonic Lords, their goals, enemies and powers.
- Elementals and Creatures of Light.
- Deific powers of the gods and how they use them.
- Rune and Holy Weapons. Magic items made from dragons.
- Information on Alien Intelligences and other god-like beings.
- Written by Kevin Siembieda and Erick Wujcik.
- $24.95 retail – 232 pages – Cat. No. 451. Available now.
BACK IN PRINT – Rifts® World Book 18: Mystic Russia™ – Available now
This book is rich in monsters and magic based on Russian mythology and superstition. Rifts Russia is a land unlike anywhere else. The wilderness abounds with mischievous spirits, shape-changers and demons unique to Russia (including a comprehensive look at Necromancy).
- 28 Russian demons & spirits.
- Nature and Spoiling Magic. Over 100 new spells.
- Living Fire Magic, Bone Magic & Necromancy.
- Russian Gypsies, their secrets and magic weapon maker.
- Sovietski tanks, war machines and more world info.
- Written by Kevin Siembieda. Cover by Zeleznik.
- $20.95 – 176 pages – Cat. No. 833. Available now.
BACK IN PRINT – The Rifter® #50 – Special Anniversary Issue – Available now
The Rifter® #50 remains in high demand because it contains all kinds of official source material from many of Palladium’s most popular writers. Back in print because you demand it.
- Official Phase World/Three Galaxies source material – The Free World Council by Braden Campbell.
- Official Rifts® Comic Strip by Madman Mike Leonard. It is a short, but memorable four page comic.
- Official Heroes Unlimited™ source material by Mark Oberle. A look at fame, glory and heroic legacies.
- Official Nightbane® source material by Irvin Jackson. The Mortificants O.C.C., also known as the Death Caller. A sort of modern-day Necromancer.
- Official Chaos Earth® source material – Psychics by Jason Richards. Includes three new Chaos Earth® psychic O.C.C.s.
- Official Splicers® source material by Brandon Aten and Matthew Orr. Includes three new Splicer O.C.C.s (the Gardener, the Tormentor and the Geneticist) and their Bio-Armor and Bio-Enhancments. Art by Chuck Walton.
- Official Palladium Fantasy RPG® – Zodiac rules and a type of Elven magic for it, by Carl Gleba.
- Rifts® Treasure Trove Logic Problem by Julius Rosenstein.
- Rifts® – Optional Construction and Vehicle Rules by Greg Diaczyk.
- Ninja & Superspies™ – Expanded Combat Rules by Taylor White.
- FINAL CHAPTER of the Hammer of the Forge! By M.G. Cannon.
- News, coming attractions, product descriptions and more.
- Cover by Charles Walton.
- 128 pages – $14.95 retail – Cat. No. 150 – Available now!
Gen Con Indy – August 14-17, 2014
Gen Con Indy is going to be the premier convention event for Palladium Books this year. A large booth, special display, a ton of product including Robotech® RPG Tactics™, and all our role-playing games and sourcebooks, art prints, original art, and all kinds of good stuff. There will also be many Palladium creators available at the booth throughout the convention to chat and sign autographs, including writers Brandon Aten, Matthew Clements, Carl Gleba, Carmen Bellaire, Mark Oberle (tentative), me (Kevin Siembieda), Palladium staffers like Wayne Smith and Jeff Burke, and artists including Nick Bradshaw, Mike Leonard, Chuck Walton, and others. And it looks like there will be 70+ Palladium Books RPG events in the official Gen Con program. My heartfelt thanks to the Megaversal Ambassadors spearheading this project, as well as the Game Masters volunteering to run so many events for our many game lines. Awesome.
Palladium Books Gen Con Highlights:
- 70+ RPG gaming events in a dedicated area. More than 3x the number of games ever at a Gen Con. Sign up when you can and make us look good.
- Large exhibitor booth and special display.
- Robotech® RPG Tactics™ products and demos.
- Role-playing game products galore: Rifts®, Robotech®, Splicers®, Palladium Fantasy®, Heroes Unlimited™, Nightbane®, Dead Reign™, Beyond the Supernatural™, Ninjas and Superspies™, After the Bomb® and all the rest.
- Special edition books, prints and original artwork.
- Get autographs, chat and have a blast.
- Palladium creators already committed to appear: Kevin Siembieda, Wayne Smith (editor), Jeff Burke (artist & staffer), Chuck Walton (artist), Nick Bradshaw (artist), Mike Leonard (artist), Brandon Aten (writer), Matthew Clements (writer), Carl Gleba (writer), NMI (online admin and MA), Gary Miller (MA Coordinator and the Palladium Onsite Gaming Event Coordinator at Gen Con), and others are likely to be added; subject to changes and addition.
PDF downloads from DriveThruRPG.com
This is a great resource for getting out of print Palladium titles and other select books. We’ve made 90 titles available as PDF digital downloads from DriveThruRPG.com. This is a great way to try Palladium products and get access to out of print RPG source material. Some notable titles include:
- The Rifter® #49-52 recently added – available now.
- Splicers® RPG.
- Beyond the Supernatural™ RPG, First Edition Rules.
- Boxed Nightmares™ for BTS, First Edition Rules.
- Nightbane® Book Four: Shadows of Light™.
- The Mechanoids® RPG and The Mechanoid Invasion® RPG Trilogy.
- Palladium Fantasy RPG®, First Edition Rules and select 1st Edition sourcebooks.
- After the Bomb® RPG and sourcebooks.
- The Rifter® issues 1-52.
- The Best of The Rifter®.
- Deluxe Revised RECON® RPG and Advanced RECON® Sourcebook.
- And more – go to DriveThruRPG.com and check ‘em out.
© Copyright 2014 Palladium Books Inc. All rights reserved.
Rifts®, The Rifter®, RECON®, Splicers®, Palladium Books®, The Palladium Fantasy Role-Playing Game®, Phase World®, Nightbane®, Megaverse®, The Mechanoids®, The Mechanoid Invasion®, Coalition Wars®, Chaos Earth®, and After the Bomb® are Registered Trademarks of Palladium Books Inc. RPG Tactics™, Beyond the Supernatural, Coalition States, Dead Reign, Heroes Unlimited, Ninjas & Superspies, Minion War, Mysteries of Magic, SAMAS, Thundercloud Galaxy, Three Galaxies, Vampire Kingdoms, and other published book titles, names, slogans and likenesses are trademarks of Palladium Books Inc., and Kevin Siembieda.
Robotech® and Robotech® The Shadow Chronicles® are Registered Trademarks of Harmony Gold USA, Inc.
This press release may be reprinted, reposted, linked and shared for the sole purpose of advertising, promotion and sales solicitation.